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<blockquote data-quote="Nichwee" data-source="post: 5120280" data-attributes="member: 84242"><p>For mechanical ways to get physics to produce the correct "Taunting" effect:</p><p></p><p>The Fighter shouts out, swings his weapon above his head and slams the floor with it. Thus the flying monsters are sucked into a vortex of air (from the weapon twirling) and the guys on the ground all get shoved towards the fighter by the shockwave-mini earthquake the Fighter does by slamming his weapon down on the ground.</p><p></p><p>There you go - Full effect of RAW with a cinematic badassery use of physics (OTT movie hero physics but meh - If Crouching Tigers can run on water my DnD Fighter can create micro earthquakes and tornadoes).</p></blockquote><p></p>
[QUOTE="Nichwee, post: 5120280, member: 84242"] For mechanical ways to get physics to produce the correct "Taunting" effect: The Fighter shouts out, swings his weapon above his head and slams the floor with it. Thus the flying monsters are sucked into a vortex of air (from the weapon twirling) and the guys on the ground all get shoved towards the fighter by the shockwave-mini earthquake the Fighter does by slamming his weapon down on the ground. There you go - Full effect of RAW with a cinematic badassery use of physics (OTT movie hero physics but meh - If Crouching Tigers can run on water my DnD Fighter can create micro earthquakes and tornadoes). [/QUOTE]
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