Company of the Random Encounter ('complete' 14 Nov 2004)

"Forgotten Honour" by Eric Price (Dragon Scale Counters) - Part 7

"I think we should leave the door for the moment, and check the alcoves." Ming Li suggests, "We know they're a dead end, so it shouldn't take long."

The monk takes the lead, walking slowly down the short stretch of corridor. She reaches the first set of alcoves without incident, peering inside and shrugging when they prove empty.

"Hurry up!" Elspeth calls from the safety of the antechamber. It is at about this moment that Ming Li realises that in the Company of the Random Encounter, 'taking the lead' means 'acting as bait'. None of her companions have followed her. With a slight shake of her head, she steps up to the second set of alcoves, then turns to look into the one on her left.

With a low moan, an emaciated corpse staggers out of the dark niche, hands grasping at her throat. The monk fends off the blows, but as she does so, she steps back toward the alcove on her right, and a second zombie, equally gaunt, lurches out. Its hooked and jagged fingernails tear a deep gash in her shoulder, even as a third of the creatures, attracted by the noise, steps out into the corridor ahead.

"Charge!" Stormstrider leaps toward the fray.

Or rather, he tries to. To his surprise, he finds that Macwood has grabbed his leg, the boisterous halfling wrapping both arms and legs around the limb to hold him back.

"Don't be a fool!" the bard shouts up at him, "If you go in there you'll get boxed, just like Ming Li." He turns his attention to the monk, "Fall back! We'll meet them here, at the entrance."

Ming Li knows sound advice when she hears it, and she retreats, whirling her staff to keep the zombies at bay until she has had opened up enough space to safely withdraw. Reaching the others, she turns and joins the cordon around the tunnel entrance, even though blood still flows freely from the wound on her back.

There are five in the cordon: only Twinkle hangs back from the fray, keeping watch and holding the group's everburning torch, so that they can see to do battle. It's a simple tactic - surround and destroy the enemy as they individually emerge – but against mindless foes such as zombies, it's an effective one. Each of the three animated corpses emerges from the corridor, only to be cut down by the mob of adventurers that awaits it.

Indeed, it seems that they will emerge from the battle without further injury, until a fourth zombie lurches out the darkness, catching them by surprise. Drawn by the scent of blood, it pummels Ming Li, knocking her against the wall, before enough blows rain down to fell it, as well.

"I think they like you." Macwood remarks to the heavily injured monk, "You're an undead poster girl."

Despite his flippant remarks, the bard badgers Stormstrider into using his last curative spell on Ming Li, then digs around in his belongings.

"Don't worry, it is a wand in my pants." He assures the monk, "I'm not that happy to see you."

"Do you know how to use that thing?" Elspeth asks doubtfully, as the halfling brandishes the group's wand of cure light wounds. As her brain catches up with her mouth, and she spots the evil glint in Macwood's eye, she holds up her hand. "Don't even go there, shorty."

Twinkle and Rose, who have been busily checking the alcoves, come back into the room.

"There's no treasure." The gnome reports mournfully, "Not even a single copper piece. Stupid zombies."

Eventually, with Ming Li healed and their grievances about the lack of treasure aired, the group turns their attention to the ironbound door. This is closed and locked, but very soon becomes unlocked and open, thanks to Twinkle's deft fingers. Beyond the door is a short corridor, leading to a flight of stairs that heads down. There is a statue in an alcove about halfway along the passage, depicting a male elven warrior. The statue, which is of white stone, wears a finely crafted breastplate. The gleam of metal in the torchlight suggests that the breastplate is real, even if the warrior wearing it is not.

"Nice statue." Elspeth remarks, "Fine workmanship."

"We should examine it in more detail." Macwood agrees.

Rose doesn't waste time talking: instead she scampers straight over to the statue, reaching up to unbuckle the breastplate. Which is why she is the first one to be attacked.

A black shadow, wavery and insubstantial in the light, lunges out of the statue, clawing at the halfling with its ghostly hands. Rose feels a chill spread through her bones, and a part of her strength drains away. As she jabs feebly at the creature with her sword, the blade passing harmlessly through its incorporeal form, it rears up for a second strike.
 

log in or register to remove this ad



"Forgotten Honour" by Eric Price (Dragon Scale Counters) - Part 8

"Run!" Twinkle yells, scurrying back into the previous room. The group, usually not prone to following the gnome's suggestion, finds this one to be quite agreeable. There is a veritable stampede of fleeing adventurers.

The shadowy creature emerges completely from the statue, and starts gliding slowly toward them. Its entire form is darkness, without any recognisable features. As it approaches, Macwood snaps his fingers.

"I was going to tell a joke about a sword," he tells the approaching creature, "But I doubt you'd get the point." As the halfling speaks, a white nimbus appears around his hand. Leaping forward, he plunges his fingers into the beast's chest.

There is a pulse of energy, and wisps of shadow curl away from the creature, which gives a hissing scream of pain and anger. For a moment, the shadowy form lightens, but then it darkens again as the creature makes its own lunge for Macwood, forcing the halfling to dodge backwards.

"We can kill it!" he calls, "We just need to -"

Unfortunately, the other adventurers hear only his first statement, and do not wait for his second. They rush forward to engage their enemy. Blow after blow is swung without effect, blades and staves alike passing harmlessly through the insubstantial foe.

"- use magic!" the halfling finishes, with a roll of his eyes, "Healing spells or magic weapons will harm it."

By now, the creature is already striking back, it's chilling touch searing flesh and sapping the strength from the adventurers' limbs. Elspeth and Rose are hardest hurt, and can barely stand under the weight of their equipment.

Stormstrider, finally registering the halfling's words, steps back from the attack and incants a prayer to the spirits of the earth. Immediately, a green glow surrounds his quarterstaff: an aura of natural energy that will be anathema to the undead beast.

Macwood moves up to the elf's side, the party's wand of cure light wounds clutched in his hand.

"Let's finish this thing, before it finishes us." The taciturn ranger grunts, and the pair leap forward, each striking at the creature.

Both blows strike home, and green and white energy plays over the shadowy form. It gives its hissing scream once again, but this time both the sound and the creature itself fade away, the foul energies that sustained it burned away by the adventurers' magical assault.

"Should we go on?" Twinkle asks, "Elspeth and Rose look pretty bad."

"I think we should." Ming Li nods, "It will take many days for them to recover their strength, and we cannot leave this tomb empty and unguarded for so long. We can heal their injuries, and take some of the weight of their gear -"

"And that breastplate!" Elspeth interjects, her voice much fainter than usual, "I'm not going through all this to leave that behind."

"We will take the breastplate, as well." The monk assures her. "Let us hope it gives us no more surprises."

"It shouldn't." is Macwood's opinion, "It doesn't look magical, just well-made."

Their path agreed, the group heads slowly down the narrow stairs, moving in single file out of necessity, and placing their weakest members in the middle, where they can be best protected. Stormstrider, his staff still giving off a green glow, takes the lead, while Macwood guards the rear.

At the bottom of the stairs is a four-way junction. To the left and right are short, alcove-lined passages, while directly ahead, the corridor leads to some kind of pool or fountain, and then ends in a large iron door.

"A fountain!" Stormstrider hurries forward, intent on examining this structure. He has gone only a few paces, however, when there is hollow cracking sound, and the floor gives way. For a moment, the elf teeters, his arms windmilling as he tries to keep his balance, but then his feet slip on the crumbling rock, and he tumbles into the void that has opened beneath him. Moments later, he gives a yell of pain as he strikes the bottom of the pit.

"Stormstrider? Are you okay?"

"No." comes the sour reply, "Someone throw me a rope."

Ming Li moves forward to do as the elf asks. Unfortunately, all the noise has stirred the inhabitants of the tomb. Skeletons emerge from the alcoves in both the left and right hand tunnels, and rush forward to attack the monk, who finds herself trapped between undead on either side, an open pit before her, and log-jam of adventurers on the stairs to her rear.

The first two skeletons to arrive each rake Ming Li with their jagged bone claws. Blood streams from both wounds, though the monk somehow stays on her feet.

Stormstrider, seeing all this, decides that he doesn't need any help after all, and climbs out of the pit on the far side, where there aren't any skeletons trying to kill people. Now there's gratitude for you.
 





The couple of Story Hours I'm reading point to you DM's from down under spinning a good yarn. Keep up the good work, spent the better part of a couple of days catching up with what you've written so far.

GW
 

"Forgotten Honour" by Eric Price (Dragon Scale Counters) - Part 9

Ming Li's fists hammer into the ribcage of the skeleton on her left. The powerful blows splinter the creature into shards of bone, but another quickly takes its place, tearing at her with its claws even as the one on her right redoubles its attack.

Bone spurs tear flesh, and the monk staggers, bleeding heavily from these fresh wounds. Struggling to hold onto consciousness, and surrounded by enemies, it is clear she cannot survive in her current position. But there is no room to fall back, which leaves only one other option.

Crouching low, the monk flexes her knees and flings herself across the gaping pit before her.

It's not an elegant jump, nor a particularly efficient one, but it is powered by desperate strength. Ming Li's feet do not quite reach the far side of the pit, but she has her whole weight thrown forward, and momentum carries her over the edge, to land with a sprawl on the stone floor beyond.

Seeing the skeletons about to block the tunnel, Rose gulps and steps forward into the gap, keeping the path to the pit open for her comrades. Lacking the reach of her skeletal foes, and armed only with a shortsword, she concentrates on defending herself, not trying to strike back.

Elspeth waits, watching for an opportunity. She sees it as the two skeletons strike at Rose, then both start to draw back for another blow. While they are off balance, she rushes forward and throws herself across the pit, slamming into Ming Li as the monk begins to rise. Both women tumble to the ground, but both are safe.

Twinkle looks at the pit and blanches as she realises that the gap is more than three times her height. Digging into her pack, she pulls forth a coil of rope and loops it around her waist, tying a rough knot as quickly as she can.

"Catch!" she calls, throwing the other end to Ming Li. The monk catches the rope and draws it taut, then braces herself as best she can. She nods to the gnome, who takes a deep breath, then runs forward, leaping into space. As she does, Ming Li reels in the rope as fast as possible, giving the gnome's jump a little extra impetus.

It's not enough.

Twinkle misjudges her run, and is forced to leap off from her weaker foot. Even as she's in mid-air, it's clear she isn't going to the far side of the pit, and she lunges forward as best she can, fingers scrabbling for the edge.

Her fingers reach it, but the rest of her doesn't.

Twinkle slams face-first into the stone wall of the pit, then tumbles halfway down the side before Ming Li can haul in enough rope to stop her descent. The monk rapidly pulls the gnome to safety, and Twinkle flops over the edge of the pit onto the stone floor. Her hands and face are covered in scratches and scrapes, while her nose is broken and streaming blood.

Rose, abruptly realising that everyone else is quite happy to jump to safety while she fights the skeletons alone, hurls herself across the pit behind the gnome. Though she is no taller than Twinkle, she judges her leap much better, landing cleanly on the far side. The gnome, seeing this, bursts into tears of pain and frustration

"It's not fair!" she wails.

"Things rarely are." Elspeth observes, shortly. "Macwood! You're next!"

The bard, who is now alone on the far side of the pit, rolls his eyes.

"And I thought I'd wait for the skeletons." He mutters, watching as one of the undead moves into the space left by Rose, blocking him from jumping the pit. He backs up the stairs a little, so that only one of the skeletons can reach him at a time.

Ming Li unties the rope from Twinkle and throws it back to Macwood. Pressed by the aggressive undead, the halfling has no time to tie it around himself, so instead he simply loops it around his arm, then grips it tightly.

"Pu-" he begins to shout, but Elspeth and Ming Li aren't waiting for an invitation: they begin hauling on the rope immediately, dragging the surprised halfling right through the press of skeletons. Two of the undead grab at the bard with their claws, and - though they fail to get a firm grip - each wounds him badly.

Barely conscious, Macwood throws himself across the pit, his leap assisted by a wrench on the rope from Elspeth and Ming Li. It's enough - just - to see him safely across, but the effort causes him to black out, and he collapses as he lands, lying bleeding at the feet of his companions.
 

Remove ads

Top