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Comparing WotC's D&D Conversion Guides With Fan Created Alternatives
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<blockquote data-quote="Stan Shinn" data-source="post: 7685968" data-attributes="member: 99654"><p>Love these great comments! I'm the author of the alternative 1e to 5e conversion method in this post.</p><p></p><p>One thing to consider about the 1e modules -- the idea of a balanced encounter was not much like it sometimes is today. Sure, there is a 'For levels 3-5' guideline, but on any given encounter the right answer might be to _run_. Also, the style of play in the old day encouraged henchmen as meat shields since with no henchmen and no running, you would be hard-pressed to survive. Wits and negotiation were very important to survival.</p><p></p><p>So, that's in part why I like having the math in my conversation (imprecise as it may be) err on the side of not making combat squishy. It seems to my that WOTC erred on the side of having balanced encounters, and they seem too soft for the 1e style of play. But, such opinions are subjective. Either way of conversion has it merits depending on your style of play. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":-)" title="Smile :-)" data-smilie="1"data-shortname=":-)" /></p><p></p><p>-- Stan Shinn (Dwilimir)</p></blockquote><p></p>
[QUOTE="Stan Shinn, post: 7685968, member: 99654"] Love these great comments! I'm the author of the alternative 1e to 5e conversion method in this post. One thing to consider about the 1e modules -- the idea of a balanced encounter was not much like it sometimes is today. Sure, there is a 'For levels 3-5' guideline, but on any given encounter the right answer might be to _run_. Also, the style of play in the old day encouraged henchmen as meat shields since with no henchmen and no running, you would be hard-pressed to survive. Wits and negotiation were very important to survival. So, that's in part why I like having the math in my conversation (imprecise as it may be) err on the side of not making combat squishy. It seems to my that WOTC erred on the side of having balanced encounters, and they seem too soft for the 1e style of play. But, such opinions are subjective. Either way of conversion has it merits depending on your style of play. :-) -- Stan Shinn (Dwilimir) [/QUOTE]
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Comparing WotC's D&D Conversion Guides With Fan Created Alternatives
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