Lucas Blackstone
Explorer
I think the only thing I liked about 3rd/3.5 was the concept of feats. 3rd/3.5 was pretty awful game design vs 5th edition. Many people equate more complicated to but it usually just slows down gameplay. Almost every round at least one of the many many many unneeded modifiers or abusive stacking buff effects would be forgotten and cause a problem.
Sure, you could just ignore the mistake and go on, or you could just play a system that didn't support the abuse and needless heaps of extra modifers in the first place and play a smoother running game.
5th edition is also far more balanced, but balance isn't a good thing to some people so while it is a valid comparison point it may be a positive or negative one depending on one's point of view.
I also prefer the 5th edition mechanics when it comes to moving, attacking and moving again ( and attacking again if applicable ).
At the end of the day you can tell all the same adventures with 5th edition as you could with 3/3.5 but none of the time consuming minutiae that came with managing a needlessly complicated system.
Sure, you could just ignore the mistake and go on, or you could just play a system that didn't support the abuse and needless heaps of extra modifers in the first place and play a smoother running game.
5th edition is also far more balanced, but balance isn't a good thing to some people so while it is a valid comparison point it may be a positive or negative one depending on one's point of view.
I also prefer the 5th edition mechanics when it comes to moving, attacking and moving again ( and attacking again if applicable ).
At the end of the day you can tell all the same adventures with 5th edition as you could with 3/3.5 but none of the time consuming minutiae that came with managing a needlessly complicated system.