Happy Funball
First Post
l. The Solar, Tarrasque, and Happy Fun Ball have damage resistance that may only be bypassed by epic weapons.
Ha! Fear my 3.5 wickedness in all its splendor!
l. The Solar, Tarrasque, and Happy Fun Ball have damage resistance that may only be bypassed by epic weapons.
Do not look directly at happy fun ball! (make a Fortitude Save)
greymarch said:
Wow. They severely nerfed the greater cloak of displacement. Since it takes a command word to activate, that means it will take a standard action to use the cloak. Anyone who gets a surprise round on you, or beats you on initiative wont have to suffer the effects of concealment. Guess I will have to ditch my greater cloak of displacement and find myself a cloak of protection instead.
Boots of Speed stunk in D&D 3.0, but in D&D 3.5 they will be wonderful.
Greater cloak of displacement was a fantastic item in D&D 3.0, now it stinks in D&D 3.5.
Looks like boots of speed and cloaks of displacement have traded places on the list of must have items.
greymarch said:
Looks like boots of speed and cloaks of displacement have traded places on the list of must have items.
James McMurray said:
Except that the powering down of Haste lowers the effectiveness of the boots much more than the change to a free action raises it.
Presumably Animal and Plant go with Knowledge (nature), and Undead with Knowledge (religion), but the other match-ups are less certain. What about the other monster types, viz. Elemental, Fey, Giant, Humanoid, Monstrous Humanoid, Outsider, and Vermin?
kallisti_dk said:
The DC to remeber a piece of useful information about a monster (powers and vulnerabilities) is 10 + the monsters HD. For every 5 points by which your check result exceeds the DC, you gain another piece of useful information.