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<blockquote data-quote="Felon" data-source="post: 3525426" data-attributes="member: 8158"><p>The posters who are gung-ho about losing the resource-management aspect of the game are de facto saluting an "everything refreshes per encounter" approach (and yes, some of the posts endorsed it quite openly). </p><p></p><p>The biggest issue for me is that a savvy gamer is going to know when he's out of danger of being reduced to -10, which is of course the only meaningful number in a campaign where healing is on tap. Doug McCrae speaks of "imminent risk of death" and Kunimatyu speaks of "everything-on-the-line" scenarios, but D&D combat's going to pan out a lot more predictably than that in the majority of battles. It is the very prospect of running out of resources over the long haul that brings the element of danger to D&D , and managing those resources is part of the strategy of the game. </p><p></p><p>And of course, then there's the general attitude of "thinking is boring" that's somewhat grating, especially as its proclaimed so boldly. Not sure when it happened, but people have developed some screwed-up notions about how self-esteem is supposed to work.</p></blockquote><p></p>
[QUOTE="Felon, post: 3525426, member: 8158"] The posters who are gung-ho about losing the resource-management aspect of the game are de facto saluting an "everything refreshes per encounter" approach (and yes, some of the posts endorsed it quite openly). The biggest issue for me is that a savvy gamer is going to know when he's out of danger of being reduced to -10, which is of course the only meaningful number in a campaign where healing is on tap. Doug McCrae speaks of "imminent risk of death" and Kunimatyu speaks of "everything-on-the-line" scenarios, but D&D combat's going to pan out a lot more predictably than that in the majority of battles. It is the very prospect of running out of resources over the long haul that brings the element of danger to D&D , and managing those resources is part of the strategy of the game. And of course, then there's the general attitude of "thinking is boring" that's somewhat grating, especially as its proclaimed so boldly. Not sure when it happened, but people have developed some screwed-up notions about how self-esteem is supposed to work. [/QUOTE]
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