You mean, "Agreed." What you (and I) believe isn't necessarily true.Psion said:QFT.
You mean, "Agreed." What you (and I) believe isn't necessarily true.Psion said:QFT.
How about we request WotC to offer a free PHBII web enhancement to update/incorporate the Complete series base classes with PHBII material?lukelightning said:I'm personally annoyed that they didn't support hexblades' spell selection. Instead they decided to give assassins more spells. Assassins. An evil/mostly non-PC PrC that isn't even included in the book in any other way.
So instead of spending a mere column of space on supporting a PC core-class by listing new hexblade spells they decided to support a prestige class that isn't exactly something for players, in a Players' Handbook.
Ranger REG said:How about we request WotC to offer a free PHBII web enhancement to update/incorporate the Complete series base classes with PHBII material?
Psion said:My first thoughts were why support the marshal and not any of the psionic classes.
Why? Their policy is to limit one web enhancement per product? Fine. Then call it an PHB II update booklet, like they did a 3.5e update booklet that incorporates 3.0e products like Deities and Demigods to 3.5e.Jedi_Solo said:We could still request it but now that WotC has posted a Web Enhancement for the PHB2 about transferring XP costs when creating magic items it seems even less likely that will happen.
Unkabear said:In the PHBII there are a few classes that are not supported in the PHBII. A few of them I understand. All of the Oriental flavored classes are not in there, perhaps for the reason that they are more Setting Specific. But then what about the Spirit Shaman and the Spell Thief? Are these classes then not considered a part of the Core Classes or whatever they are now? Will they recieve any more support?
Unkabear
Oy vey!Rogue765 said:They've got to leave something for the PHBIII![]()
Jedi_Solo said:We could still request it but now that WotC has posted a Web Enhancement for the PHB2 about transferring XP costs when creating magic items it seems even less likely that will happen.