Complete Divine Variant Turning Rules

Shin Okada

Explorer
In a campaign I am DMing, I am using Variant Turning Rules: Destruction of the Undead, in P.87 of Complete Divine.

I like this rule as it is much simpler and a cleric can actually co-operate with other PCs to defeat undead creatures.

But I am wondering how should I apply bonuses and penalties to turning/rebuking checks from various spells such as Hallow/Unhallow, concsecrate/desecrate.

Should I apply those modifiers to Will Save DC, or Number of damage dice? Or to both of them?

What is your opinion?
 

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