Complete List of Swift and Immediate Spells & Powers

Eridanis

Bard 7/Mod (ret) 10/Mgr 3
I whipped this up for my own use, so I thought I'd post it.

Sources:
PH = Player's Handbook
PH2 = Player's Handbook II
SC = Spell Compendium
RacesDrag = Races of the Dragon
CoS:W = City of Splendors: Waterdeep
CompPsi = Complete Psionic
Hyper = Hyperconsciousness (Malhavoc Press)

If I've missed one, please let me know and I'll edit it in!

SWIFT (113: 87 spells, 26 powers)

Accelerated Movement (SC): Bard 1, ranger 1, sor/wiz 1
Adrenaline Boost (CompPsi): Lurk 1, Physical Power 1, PsyWar 1
Allegro (SC): Bard 3
Anticipatory Strike (CompPsi): Psi/Wil 5, Time 5
Arrow Storm (SC): Ranger 3
Assay Spell Resistance (SC): Cleric 4, Sor/wiz 4
Aura of Glory (SC): Paladin 2
Avaunt (Hyper): Psi/Wil 1, PsyWar 1
Aver (Hyper): Psi/Wil1, PsyWar 1
Blade of Blood (PH2): Assassin 1, blackguard 1, cleric 1, duskblade 1, sor/wiz 1
Blade Storm (SC): Ranger 3
Blade Thirst (SC): Ranger 3
Blades of Fire (SC): Ranger 1, sor/wiz 1
Bladeweave (SC): Bard 2, sor/wiz 2
Blood Wind (SC): Cleric 1, sor/wiz 1
Bound (Hyper): Psi/Wil 1, PsyWar1
Breath Flare (SC): Sor/Wiz 1
Breath Weapon Admixture (SC): Sor/Wiz 9
Breath Weapon Substitution (SC): Sor/Wiz 5
Broker (Hyper): Psi/Wil 1
Channeled Divine Health (PH2, swift optional): Cleric 4
Channeled Divine Shield (PH2, swift optional): Cleric 3
Channeled Pyroburst (PH2, swift optional): Duskblade 4, sor/wiz 4
Construct Toughness (Hyper): Psi/Wil 2, PsyWar 2
Critical Strike (SC): Assassin 1, bard 1, sor/wiz 1
Cursed Blade (SC): Assassin 4
Daggerspell Stance (SC): Druid 2, Sor/wiz 2
Dawn (SC): Druid 0, ranger 1
Deaden Blow (CompPsi): Guardian 1, Lurk 1, PsyWar 1
Deafening Clang (SC): Paladin 1
Deflection Field (CompPsi): Force 1, Psi/Wil 1, PsyWar 1
Detect Compulsion (Hyper): Psi/Wil 1
Dimension Hop (CompPsi): Freedom 1
Dispelling Breath (SC): Sor/Wiz 5
Distract Assailant (SC): Assassin 1, Sor/Wiz 1
Divine Retaliation (PH2): Cleric 3, paladin 4
Dragonshape (PH2): Sor/Wiz9
Energy Surge (PH2): Duskblade 3, sor/wiz 3
Enervating Breath (SC): Sor/Wiz 9
Entangling Staff (SC): Druid 3, Sor/Wiz 4
Ethereal Breath (SC): Sor/Wiz 5
Exacting Shot (SC): Ranger 2
Extend Range (CompPsi): Lurk 1, PsyWar 1
Extend Reach (CompPsi): Lurk 2, PsyWar 2
Focusing Chant (SC): Bard 1
Forcewave (SC): Sor/wiz 4
Giant’s Wrath (SC): Druid 3, sor/wiz 3
Golem Strike (SC): Sor/Wiz 1
Grace (SC): Bard 2, cleric 3
Grave Strike (SC): Cleric 1, paladin 1
Greater Energy Surge (PH2): Sor/Wiz 6
Greater Stunning Breath (SC): Sor/wiz 8
Guided Shot (SC): Ranger 1, sor/wiz 1
Herald’s Call (SC): Bard 1
Hunter’s Eye (PH2): Ranger 2
Incite (SC): Bard 1, cleric 1, sor/wiz 1
Incite Bravery (CompPsi): Justice 2, PsyWar 2
Insightful Feint (SC): Assassin 1, sor/wiz 1
Inspirational Boost (SC): Bard 1
Instant Diversion (RacesDrag): Bard 1, sor/wiz 1
Instant Locksmith (SC): Assassin 1, sor/wiz 1
Instant Search (SC): Assassin 1, Ranger 1, sor/wiz 1
Jigger (Hyper): Psi/Wil 1
Judge (Hyper): Psi/Wil 1
Khelben’s Dweomerdoom (City of Splendors: Waterdeep): Sor/Wiz 9
Knight’s Move (SC): Cleric 3, Paladin 2
Lesser Energy Surge (PH2): Sor/Wiz 2
Lightfoot (SC): Assassin 1, ranger 1
Lion’s Charge (SC): Druid 3, ranger 2
Mass Longstrider (PH2): Druid 5, ranger 4
Master’s Touch (SC): Bard 1, sor/wiz 1
Meteoric Strike (PH2): Cleric 5, druid 4, paladin 4
Mighty Spring (CompPsi): Lurk 1, PsyWar 1
Moment of Insight (CompPsi): Lurk 2, PsyWar 2
Nature’s Avatar (SC): Druid 9
Nature’s Favor (SC): Druid 2, ranger 2
Power Claws (CompPsi): PsyWar 2
Power Weapon (CompPsi): PsyWar 2
Primal Fear (CompPsi): Corruption and Madness 1, Psi/Wil 1, PsyWar 1
Quick March (SC): Cleric 2, paladin 2
Rebuking Breath (SC): Sor/wiz 4
Rhino’s Rush (SC): Paladin 1, ranger 1, Wrath 1
Shock and Awe (SC): Assassin 1, bard 1, sor/wiz 1
Sniper’s Shot (SC): Assassin 1, Ragner 1, sor/wiz 1
Spectral Weapon (SC): Assassin 3, bard 4, sor/wiz 3
Spell Enhancer (SC): Sor/wiz 4
Stabilize (SC): Paladin 2, cleric 2
Strategic Charge (SC): Blackguard 1, paladin 1
Strength of Stone (SC): Paladin 2
Stretch Weapon (PH2): Bard 2, cleric 2, duskblade 2, sor/wiz 2
Stunning Breath (SC): Sor/wiz 5
Stygian Weapon (CompPsi): Lurk 2, PsyWar 2
(Simbul’s) Synostodweomer (SC): Sor/wiz 7
Suppress Compulsion (Hyper): Telepath 1
Sure Strike (PH2): Duskblade 2, sor/wiz 2
Swift Bless Weapon (SC): Paladin 1
Swift Etherealness (PH2): Beguiler 5, cleric 5, sor/wiz 5
Swift Expeditious Retreat (SC): Bard 1, Sor/Wiz 1
Swift Fly (SC): Bard 2, druid 3, sor/wiz 2
Swift Haste (SC): Ranger 2
Swift Invisibility (SC): Assassin 2, bard 1
Telekinetic Boomerang (CompPsi): Kineticist 3, PsyWar 3
Teleport Auxiliary (Hyper): Nomad 1
Temporal Reiteration (CompPsi): Nomad 5
Tiger’s Tooth (SC): Druid 2
Towering Oak (SC): Ranger 1
Trollshape (PH2): Sor/wiz 4
Updraft (SC): Cleric 1, druid 1
Vine Strike (SC): Druid 1, ranger 1
War Cry (SC): Bard 2
Wings of Bounding (RacesDrag): Sorcerer 1
Wraithstrike (SC): Assassin 3, sor/wiz 2
Zeal (SC): Competition 2, blackguard 2, paladin 2

IMMEDIATE (36: 30 spells, 6 powers)

Aiming at the Target (SC): Sor/wiz 2
Alter Fortune (PH2): Bard 3, cleric 3, druid 3, sor/wiz 3
Arrow Mind (SC): Ranger 1, sor/wiz 1
Avoid Planar Effects (SC): Cleric 2, druid 2, sor/Wiz 3
Buoyant Lifting (SC): Druid 1
Celerity (PH2): Bard 4, sor/wiz 4
Close Wounds (SC): Cleric 2
Clot (Hyper): Psi/Wil 1, PsyWar 1
Damp Power (CompPis): Guardian 2, Psi/Wil 2, PsyWar 2
Deep Breath (SC): Druid 1, ranger 1, sor/wiz 1
Defer Fatality (Hyper): Psi/Wil 6, PsyWar 6
Deflect (PH2): Duskblade 2, sor/wiz 2
Delay Death (SC): Cleric 4
Electric Vengeance (PH2): Sor/Wiz2
Energy Aegis (PH2): Cleric 3, duskblade 3, sor/wiz 3
Evade Attack (CompPsi): Lurk 2, nomad 2
Fearsome Grapple (SC): Sor/Wiz 2Feather Fall (PH): Bard 1, sor/wiz 1
From the Brink (CompPsi): Life 2
Greater Celerity (PH2): Sor/Wiz 8
Greater Electric Vengeance (PH2): Sor/Wiz 5
Greater Mirror Image (PH2): Bard 4, beguiler 4, sor/wiz 4
Halt (PH2): Bard 3, beguiler 3, duskblade 3, sor/wiz 3
Hesitate (PH2): Bard 3, beguiler 3, cleric 3, sor/wiz 3
Insidious Rhythm (SC): Bard 1
Lesser Celerity (PH2): Bard 2, sor/wiz 2
Lesser Deflect (PH2): Duskblade 1, sor/wiz 1
Master’s Touch (PH2): Bard 2, cleric 2, sor/wiz 2
Mind Over Energy (CompPsi): Guardian 6, Psi/Wil 6, PsyWar 6
Mystic Aegis (PH2): Cleric 4
Nerveskitter (SC): Sor/wiz 1
Ruin Delver’s Fortune (SC): Bard 4, sor/wiz 4
Stand (PH2): Duskblade 1, sor/wiz 1
Stay the Hand (PH2): Bard 1, beguiler 2, cleric 2, sor/wiz 2
Sticky Saddle (SC): Paladin 1
Stifle Spell (PH2): Cleric 4, sor/wiz 4
Warning Shout (SC): Paladin 1
Wings of Cover (RacesDrag): Sorcerer 2
 
Last edited:

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Most handy!

I may try to move this to a spreadsheet at some point...

Additional factoid:
Ruin Delver’s Fortune (SC): Bard 4, sor/wiz 4
Is a VERY handy spell. Also nicely designed. I can't imagine a high-level bard or sorc (say that can cast 5th level spells) not having this one.

Are there other defensive immediate spells that are this handy?
 




muzick said:
Feather Fall is missing from the list, but it's in the PHB, which you didn't mention above. I think it is the only one in that book, though.

Darn! As I started typing this up, I reminded myself to add it. Mind is the first... second... huh? what was I saying? Ooh! Pretty flower!

List edited. Thanks for the catch!
 


brehobit said:
I've heard, but do not know, that Races of Dragon has swiftish spells in it. (not in the SC)

Mark
Here they are:

SWIFT
Instant Diversion: Bard 1, Sor/Wiz 1
Wings of Bounding: Sorcerer 1

IMMEDIATE
Wings of Cover: Sorcerer 2
 


I added swift and immediate powers from Complete Psionic and Hyperconsciousness. If anyone else has the time & inclination, could you please check through the Expanded Psionics Handbook, and post the appropriate powers here? I might not get to that book for a little while. Thanks!
 

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