MerricB said:My favourite is as follows:
Show Off: As a standard action, the character can display his mastery with an exotic weapon and confound his opponent. The character may make an Intimidate check against a single opponent within 30 feet that can see him, adding his base attack bonus to the result. If the result exceeds the opponent's modified level check (see the skill description on page 76 of the Player's Handbook), the opponent becomes shaken for 1 round per class level of the exotic weapon master. Sure, there are better stunts, but I just like the idea of that one.![]()
"Fear my net! My scary scary net! Watch me unfold it with blinding speed! Now watch me..fold it back up again! Now I put on my head! Scared yet?"

Hehe. Yeah, the EWM is pretty cool. Imagine pulling the Bruce Lee Enter the Dragon move with a pair of nunchaku. Hmm. Guess monks have an advantage in regards to this class, since they're already proficient with a number of exotic weapons.
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