Well, actually with 9d6 the chance for an 18 is slightly less than 18%. This is a very high chance indeed, but the result is far from being guaranteed.Hussar said:The fact that with the 9d6 stat gen system, you are almost guaranteed 3 18's. Certainly, your prime stats should be above 16.
Col_Pladoh said:When the D&D game was first created, state meant little. As it developed, stats became ever more important to the PCs success and survival.
molonel said:And guess what the RPG stands for?
Akrasia said:Why is his "point" "valid"? What exactly is his point? Is it simply that the old modules had lots of loot, that players back then were 'munchkins' (or 'power gamers', or whatever), etc.? Big deal. It seems like a rather uninteresting, petty "point" to devote such energy towards, in multiple threads over multiple years.
Finally! I can play a paladin!Hussar said:The fact that with the 9d6 stat gen system, you are almost guaranteed 3 18's. Certainly, your prime stats should be above 16.
molonel said:I do find it mildy amusing that we have to start lopping off letters from an acronym so that we get "MMOG" and "so-called MMP online games" because it's so hard to use the abbreviation that is actually used to describe them: MMORPG.
And guess what the RPG stands for?
Gentlegamer said:Since in some ways this has become a branch-out of the Q&A thread, I'll ask Gary:
Did you like that Ability Scores had become so important? Did you have any plans to reduce their importance?

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.