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concentration in 5th edition, whats your fix?
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<blockquote data-quote="Kobold Avenger" data-source="post: 7342140" data-attributes="member: 779"><p>I'm absolutely alright with the half of concentration where you can only maintain one concentration effect at a time. It helps with the idea to me where it's the player who cast the spell who should remember that the spell is in effect and it's duration (which in 5e is simplified).</p><p></p><p>I hate the saving throw to maintain concentration when damaged. The damage save is not something a player would remember too often since it's detrimental for them to remember such things, unless they are prompted too. It's too much dice rolling, and it makes Dispel Magic only useful in situation cases as Fireball might actually do a better job at dispelling fire resistance or any buff for that matter from a caster.</p><p></p><p>Removing the damage save affects a couple of feats and subclass abilities like Battle Caster, Mage Hunter and the Conjurer Subclass ability.</p></blockquote><p></p>
[QUOTE="Kobold Avenger, post: 7342140, member: 779"] I'm absolutely alright with the half of concentration where you can only maintain one concentration effect at a time. It helps with the idea to me where it's the player who cast the spell who should remember that the spell is in effect and it's duration (which in 5e is simplified). I hate the saving throw to maintain concentration when damaged. The damage save is not something a player would remember too often since it's detrimental for them to remember such things, unless they are prompted too. It's too much dice rolling, and it makes Dispel Magic only useful in situation cases as Fireball might actually do a better job at dispelling fire resistance or any buff for that matter from a caster. Removing the damage save affects a couple of feats and subclass abilities like Battle Caster, Mage Hunter and the Conjurer Subclass ability. [/QUOTE]
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concentration in 5th edition, whats your fix?
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