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concentration in 5th edition, whats your fix?
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<blockquote data-quote="snickersnax" data-source="post: 7552023" data-attributes="member: 6888204"><p>I've been playing a house rule where concentration checks from taking damage are eliminated, but casters can still only have one concentration spell active. Concentration is disrupted if the caster loses consciousness.</p><p></p><p>I also rule that casting a 1-action concentration spell can provoke attacks of opportunity during the casting. Damage during the casting of a spell does force a concentration check. Failing a concentration check during the casting of the spell causes it to be disrupted. This does not apply to concentration spells that are cast as a bonus action.</p><p></p><p>The benefits of these house rules are:</p><p></p><p>1) I no longer have to remember to have casters make concentration checks every time they take damage. Which is a common thing to forget. I've seen experienced 5e players and DMs forget occasionally.</p><p>2) Some spells that were crippled by concentration checks from taking damage are slightly improved:</p><p> compelled duel, divine favor, protection from evil, shield of faith, alter self, barkskin, flame blade, shadow blade.... come to mind.</p><p>3) I find that the story telling of having the concentration spells cast by the BBEG dissipate after he is finally defeated much more satisfying than having them dissipate because he took a scratch.</p><p>4) The players enjoy it more. Spell casters feel like their spells are more powerful. Non-casters feel like they have an extra tool against casters (AoO vs concentration spells). </p><p>5) Casters no longer feel feat taxed to take warcaster or resilient (con).</p><p>6) Combat plays slightly faster since since concentration checks for damage are removed</p></blockquote><p></p>
[QUOTE="snickersnax, post: 7552023, member: 6888204"] I've been playing a house rule where concentration checks from taking damage are eliminated, but casters can still only have one concentration spell active. Concentration is disrupted if the caster loses consciousness. I also rule that casting a 1-action concentration spell can provoke attacks of opportunity during the casting. Damage during the casting of a spell does force a concentration check. Failing a concentration check during the casting of the spell causes it to be disrupted. This does not apply to concentration spells that are cast as a bonus action. The benefits of these house rules are: 1) I no longer have to remember to have casters make concentration checks every time they take damage. Which is a common thing to forget. I've seen experienced 5e players and DMs forget occasionally. 2) Some spells that were crippled by concentration checks from taking damage are slightly improved: compelled duel, divine favor, protection from evil, shield of faith, alter self, barkskin, flame blade, shadow blade.... come to mind. 3) I find that the story telling of having the concentration spells cast by the BBEG dissipate after he is finally defeated much more satisfying than having them dissipate because he took a scratch. 4) The players enjoy it more. Spell casters feel like their spells are more powerful. Non-casters feel like they have an extra tool against casters (AoO vs concentration spells). 5) Casters no longer feel feat taxed to take warcaster or resilient (con). 6) Combat plays slightly faster since since concentration checks for damage are removed [/QUOTE]
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