Personality System (optional)
Some sort of personality system that looks similar to the attribute system. It would be zero sum to start with or close to it. Traits are positive or negative. You can take lower some to raise others. Every other level would give you a personality point. Each level you could move a point around as your character is altered by his experiences.
Connect this to the sanity system - Sanity damage causes you to lose personality points.
Focus
Positive – Reduce error range with equipment, bonus to perception checks
Negative (Distracted/Scatterbrained) – increase error range with equipment, penalty to perception checks
Sanity damage – disconnection with reality
Compassion
Positive – Bonus to social
Negative (racist) – Penalty to social
Sanity damage - xenophobic
Belief in Supernatural
Positive – penalty to science/engineering
Negative – increase horror checks
Sanity damage – Belief that everything is supernatural
Outgoing
Positive – bonus to social
Negative (solitary) – penalty to social
Sanity damage – Hides in house
Trusting
Positive – Bonus to social
Negative – Penalty to social
Sanity damage – Paranoid
Self-Control
Positive – resist taunting
Negative – angry a lot, subject to taunting
Sanity damage – Violent attention deficit
Any suggestions or comments?
Some sort of personality system that looks similar to the attribute system. It would be zero sum to start with or close to it. Traits are positive or negative. You can take lower some to raise others. Every other level would give you a personality point. Each level you could move a point around as your character is altered by his experiences.
Connect this to the sanity system - Sanity damage causes you to lose personality points.
Focus
Positive – Reduce error range with equipment, bonus to perception checks
Negative (Distracted/Scatterbrained) – increase error range with equipment, penalty to perception checks
Sanity damage – disconnection with reality
Compassion
Positive – Bonus to social
Negative (racist) – Penalty to social
Sanity damage - xenophobic
Belief in Supernatural
Positive – penalty to science/engineering
Negative – increase horror checks
Sanity damage – Belief that everything is supernatural
Outgoing
Positive – bonus to social
Negative (solitary) – penalty to social
Sanity damage – Hides in house
Trusting
Positive – Bonus to social
Negative – Penalty to social
Sanity damage – Paranoid
Self-Control
Positive – resist taunting
Negative – angry a lot, subject to taunting
Sanity damage – Violent attention deficit
Any suggestions or comments?