I had multiple different creatures in yesterday's game which had:
"Dazed until the end of the Monster's Next Turn"
The PC's also had some similar effects going off, so we had a lot of Daze markers out on the miniatures.
Was that monster #1 that dazed that particular PC, or monster #2, or monster #3?
Unlike effects that a save might get rid of at the end of the target's turn, or that end at the end of a target's turn or similar mechanics, these effects are a bit more difficult to keep track of.
This is important because Daze grants combat advantage. I don't want to be removing PC #1's daze condition early and PC #2's daze condition late, just because I forgot which monster dazed which PC (which can happen, especially with area effects that do this).
Does anyone have a good bookkeeping mechanism for this?
In these cases, should I have the player keep track of which monster hit their PC?
"Dazed until the end of the Monster's Next Turn"
The PC's also had some similar effects going off, so we had a lot of Daze markers out on the miniatures.
Was that monster #1 that dazed that particular PC, or monster #2, or monster #3?
Unlike effects that a save might get rid of at the end of the target's turn, or that end at the end of a target's turn or similar mechanics, these effects are a bit more difficult to keep track of.
This is important because Daze grants combat advantage. I don't want to be removing PC #1's daze condition early and PC #2's daze condition late, just because I forgot which monster dazed which PC (which can happen, especially with area effects that do this).
Does anyone have a good bookkeeping mechanism for this?
In these cases, should I have the player keep track of which monster hit their PC?