Stormonu
NeoGrognard
Most stories I've read (or games I've played) only have a Solo opponent when the hero is solo as well.
Often, they are accompanied by minions - which could be considered extensions of the solo creature (Orcus raising dead bodies to lurch after the players every other round, for example).
If you want a true solo, compartmentalizing the solo's attacks seems like a good idea. Hit it with a condition that slows or stuns, and perhaps you take out one of it's attacks (for example, Hold Person on a solo may just instead paralyze the creature's arm, putting it down one claw attack).
Often, they are accompanied by minions - which could be considered extensions of the solo creature (Orcus raising dead bodies to lurch after the players every other round, for example).
If you want a true solo, compartmentalizing the solo's attacks seems like a good idea. Hit it with a condition that slows or stuns, and perhaps you take out one of it's attacks (for example, Hold Person on a solo may just instead paralyze the creature's arm, putting it down one claw attack).