Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
Playing the Game
Talking the Talk
Confession...It's good for the soul.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Bobitron" data-source="post: 3988858" data-attributes="member: 25479"><p>Hey guys. I was very active in PbP a couple years back, but now I've pulled back to only one game here on ENW. I'm a bit more active elsewhere on Groovy Gamers (where I'm an admin and moderator) and PbPHouse, two PbP sites with great people and sizeable communities. Groovy Gamers has probably a couple hundred active game threads.</p><p></p><p>I've played with Blue Genie and BrOp and they were both great DM's. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> He came forward and shared that with his players a while back and it was much appreciated.</p><p></p><p>BrOp's comments as to why he has had trouble continuing a game rings pretty true in my mind, as well. I've run a handful of games here as DM and none have ever reached the success I envisioned. One was definitely a case of aiming too high (My Silver Flame Inquisitor Eberron game) and another due to bad planning on my part when I involved a player far too closely to the plot and they left (Bad Moon over California, my western game). But in both cases, I'm pretty sure I could have worked through it to make the games more successful if I really tried. </p><p></p><p>My sympathies lie with others who feel the flame burns bright to start until interest...either the players or the DM's... starts to wane.</p><p></p><p>DEFCON's point is pretty valid, in my opinion. Over on Groovy Gamers, I ran the intro adventure for the updated WHRP with good success. It went great! The fact that it had a finite goal and a definite 'end' meant for a really obtainable goal. Of course, I didn't want to end it. We had some really solid players and a great game. So I decided to make a campaign of it continuing on where the story ended. It failed miserably after a few more months.</p><p></p><p>I'm running the Witchfire Trilogy now. It is the last long-form game I'll ever run. From now on I will only attempt to run short, finite adventures. Longer, more story arc-type games hold a pretty special place in my heart, but I don't think I have the right mindset to run them in PbP.</p><p></p><p>Actually, that reminds me of something I saw on another site; the concept of 'Quickie' games. They are a great way to introduce players to a new system. Just have a short plot that would be the equivalent of an evening's F2F game, usually including a mix of social interaction, combat, and whatever else you want to show off about that system. It may or may not include character creation.</p><p></p><p>That might be a great way to run a game without having to worry too much about the potential for burnout.</p></blockquote><p></p>
[QUOTE="Bobitron, post: 3988858, member: 25479"] Hey guys. I was very active in PbP a couple years back, but now I've pulled back to only one game here on ENW. I'm a bit more active elsewhere on Groovy Gamers (where I'm an admin and moderator) and PbPHouse, two PbP sites with great people and sizeable communities. Groovy Gamers has probably a couple hundred active game threads. I've played with Blue Genie and BrOp and they were both great DM's. :) He came forward and shared that with his players a while back and it was much appreciated. BrOp's comments as to why he has had trouble continuing a game rings pretty true in my mind, as well. I've run a handful of games here as DM and none have ever reached the success I envisioned. One was definitely a case of aiming too high (My Silver Flame Inquisitor Eberron game) and another due to bad planning on my part when I involved a player far too closely to the plot and they left (Bad Moon over California, my western game). But in both cases, I'm pretty sure I could have worked through it to make the games more successful if I really tried. My sympathies lie with others who feel the flame burns bright to start until interest...either the players or the DM's... starts to wane. DEFCON's point is pretty valid, in my opinion. Over on Groovy Gamers, I ran the intro adventure for the updated WHRP with good success. It went great! The fact that it had a finite goal and a definite 'end' meant for a really obtainable goal. Of course, I didn't want to end it. We had some really solid players and a great game. So I decided to make a campaign of it continuing on where the story ended. It failed miserably after a few more months. I'm running the Witchfire Trilogy now. It is the last long-form game I'll ever run. From now on I will only attempt to run short, finite adventures. Longer, more story arc-type games hold a pretty special place in my heart, but I don't think I have the right mindset to run them in PbP. Actually, that reminds me of something I saw on another site; the concept of 'Quickie' games. They are a great way to introduce players to a new system. Just have a short plot that would be the equivalent of an evening's F2F game, usually including a mix of social interaction, combat, and whatever else you want to show off about that system. It may or may not include character creation. That might be a great way to run a game without having to worry too much about the potential for burnout. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
Confession...It's good for the soul.
Top