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Confirmed - Rangers get d8 HD in 3.5e.
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<blockquote data-quote="Joseph Elric Smith" data-source="post: 849361" data-attributes="member: 7517"><p>Dex wasn;t a prerequisite because the ranger had too many as it was, and back in the day rolling 3d6 it was easier to be a paladin then a ranger.</p><p>Of course they could hide or move silently or all sorts of other things. just liek a fighter was assumed to be able to ride a horse before non weapon proficiencies came out so was a ranger assumed to be competent. while a ranger may not of been able to detect traps like a thief, he could set snares and trap animals track and find natural food and water, when the ranger first came out, just like all the classes the character was assumed to know how to do what he needed to do, it has only been with subsequent edition, that rangers suddenly lost many of the abilities that where assumed into the class under first edition. remember in the DMg where it said if a character wanted to do some thing the Dm looked at the relevant stat and decided what the the character had to roll to succeed? all the character classes where more knowledgeable and competent in 1st edition. didn't; need a feat to create scrolls or potions every wizard could do it if he wanted too. Didn't need a skill to ride or fight from horse back most warriors where assumed to be able to do it. If you and your group looked at the ranger as a super tank fine but in my experiences, until 2nd edition and th e2 weapon fighter was born, the ranger was looked upon as a scout, tracker and explorer, where as the druid wanted to protect and understand nature, the ranger was seen as the mountain man who understood nature, so as he could protect humanity form th worst of it YMMV, but in my opinion it is not youth, but the fact the ranger is forced down a certain path, that is the problem. in first edition the ranger was wide open you could play him as an archer or as a fighter, or spend your time collection a bunch of animal followers, but in 2nd edition and following up in 3rd edition too much of th ranger freedom has been restricted, because of the force two weapon warrior. lowering the hit dice so he becomes a warrior second is a great start, I am waiting to see this combat path thing, I personal think a bonus feat program similar to the fighter but made up of a different feat set would be better but YMMV</p><p>Ken</p></blockquote><p></p>
[QUOTE="Joseph Elric Smith, post: 849361, member: 7517"] Dex wasn;t a prerequisite because the ranger had too many as it was, and back in the day rolling 3d6 it was easier to be a paladin then a ranger. Of course they could hide or move silently or all sorts of other things. just liek a fighter was assumed to be able to ride a horse before non weapon proficiencies came out so was a ranger assumed to be competent. while a ranger may not of been able to detect traps like a thief, he could set snares and trap animals track and find natural food and water, when the ranger first came out, just like all the classes the character was assumed to know how to do what he needed to do, it has only been with subsequent edition, that rangers suddenly lost many of the abilities that where assumed into the class under first edition. remember in the DMg where it said if a character wanted to do some thing the Dm looked at the relevant stat and decided what the the character had to roll to succeed? all the character classes where more knowledgeable and competent in 1st edition. didn't; need a feat to create scrolls or potions every wizard could do it if he wanted too. Didn't need a skill to ride or fight from horse back most warriors where assumed to be able to do it. If you and your group looked at the ranger as a super tank fine but in my experiences, until 2nd edition and th e2 weapon fighter was born, the ranger was looked upon as a scout, tracker and explorer, where as the druid wanted to protect and understand nature, the ranger was seen as the mountain man who understood nature, so as he could protect humanity form th worst of it YMMV, but in my opinion it is not youth, but the fact the ranger is forced down a certain path, that is the problem. in first edition the ranger was wide open you could play him as an archer or as a fighter, or spend your time collection a bunch of animal followers, but in 2nd edition and following up in 3rd edition too much of th ranger freedom has been restricted, because of the force two weapon warrior. lowering the hit dice so he becomes a warrior second is a great start, I am waiting to see this combat path thing, I personal think a bonus feat program similar to the fighter but made up of a different feat set would be better but YMMV Ken [/QUOTE]
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Confirmed - Rangers get d8 HD in 3.5e.
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