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Confirmed - Rangers get d8 HD in 3.5e.
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<blockquote data-quote="Remathilis" data-source="post: 857091" data-attributes="member: 7635"><p>To be fair to Jack, this statement can be applied to paladins (warriors of a LG god? why only LG?) or druids (why the weapon restrictions?) or bards (why does a minstrel know more about magic items than a wizard?) or any other class in D&D. These artifacts have traveled through D&D since 74, and defines abilities and perceptions of said classes. Rangers have spellcasting because they've always had spellcasting, and someone who knows the game would look at a spell-less ranger and realize the drastic change. Same thing with plate-mailed clerics or LG paladins, you make too many changes and it stops looking like D&D and starts looking like EQ or AU. (Not that theirs anything wrong with that, but Monte said it himself, D&D is NOT generic, it assumes a particular setting where wizards wear no armor and clerics rule at healing. Changing that paragrim makes the game more unique, but less like D&D.)</p><p></p><p>On to the matter at hand, I was at first disappointed at the HD drop (it makes the revised ranger one step closer to Monte's alt ranger), but I don't think it will destroy a class built on ambush and scirmishing. It does make Con a more important stat however. At most, a ranger will need to learn to choose his fights well or if he MUST be a tank, take a few levels of fighter or barbarian to toughen up (and add some extra feats or class abilities.)</p></blockquote><p></p>
[QUOTE="Remathilis, post: 857091, member: 7635"] To be fair to Jack, this statement can be applied to paladins (warriors of a LG god? why only LG?) or druids (why the weapon restrictions?) or bards (why does a minstrel know more about magic items than a wizard?) or any other class in D&D. These artifacts have traveled through D&D since 74, and defines abilities and perceptions of said classes. Rangers have spellcasting because they've always had spellcasting, and someone who knows the game would look at a spell-less ranger and realize the drastic change. Same thing with plate-mailed clerics or LG paladins, you make too many changes and it stops looking like D&D and starts looking like EQ or AU. (Not that theirs anything wrong with that, but Monte said it himself, D&D is NOT generic, it assumes a particular setting where wizards wear no armor and clerics rule at healing. Changing that paragrim makes the game more unique, but less like D&D.) On to the matter at hand, I was at first disappointed at the HD drop (it makes the revised ranger one step closer to Monte's alt ranger), but I don't think it will destroy a class built on ambush and scirmishing. It does make Con a more important stat however. At most, a ranger will need to learn to choose his fights well or if he MUST be a tank, take a few levels of fighter or barbarian to toughen up (and add some extra feats or class abilities.) [/QUOTE]
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Confirmed - Rangers get d8 HD in 3.5e.
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