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Consensus about two-weapon fighting?
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<blockquote data-quote="FrogReaver" data-source="post: 7627846" data-attributes="member: 6795602"><p>Since all you are concerned with is damage I'm going to apply apples and apples. The Great Weapon user in this example is taking the Great Weapon style over defensive style even though the defensive style is better for him IMO.</p><p></p><p><strong>***DPR not calcualted because chance to hit on both PC's is same. Just using damage.</strong></p><p style="text-align: left"><span style="color: #222222"><span style="font-family: 'Verdana'"></span></span></p> <p style="text-align: left"><span style="color: #222222"><span style="font-family: 'Verdana'"><em>Greatsword Fighter with style (level 5 with action surge 18 str)</em></span></span></p> <p style="text-align: left"><span style="color: #222222"><span style="font-family: 'Verdana'"><em></em><u><em>Cumulative Damage per turn</em></u></span></span></p><p style="text-align: left"><span style="color: #222222"><span style="font-family: 'Verdana'"><span style="color: #222222"><span style="font-family: 'Verdana'">Turn 1: 49.33 Damage</span></span></p></span></span></p><p style="text-align: left"><span style="color: #222222"><span style="font-family: 'Verdana'"><span style="color: #222222"><span style="font-family: 'Verdana'">Turn 2: 74</span></span></p></span></span></p><p style="text-align: left"><span style="color: #222222"><span style="font-family: 'Verdana'"><span style="color: #222222"><span style="font-family: 'Verdana'">Turn 3: 98.67</span></span></p></span></span></p><p style="text-align: left"><span style="color: #222222"><span style="font-family: 'Verdana'"><span style="color: #222222"><span style="font-family: 'Verdana'">Turn 4: 123.33</span></span></p></p> <p style="text-align: left"></span></span></p> <p style="text-align: left"><span style="color: #222222"><span style="font-family: 'Verdana'"><em>Shortsword Fighter with style (level 5 with action surge 18 str)</em></span></span></p> <p style="text-align: left"><span style="color: #222222"><span style="font-family: 'Verdana'"><em><u><em>Cumulative Damage per turn</em></u></em></span></span></p><p style="text-align: left"><span style="color: #222222"><span style="font-family: 'Verdana'"><em><span style="color: #222222"><span style="font-family: 'Verdana'">Turn 1: 37.5 Damage</span></span></p></em></span></span></p><p style="text-align: left"><span style="color: #222222"><span style="font-family: 'Verdana'"><em><span style="color: #222222"><span style="font-family: 'Verdana'">Turn 2: 60</span></span></p></em></span></span></p><p style="text-align: left"><span style="color: #222222"><span style="font-family: 'Verdana'"><em><span style="color: #222222"><span style="font-family: 'Verdana'">Turn 3: 82.5</span></span></p></em></span></span></p><p style="text-align: left"><span style="color: #222222"><span style="font-family: 'Verdana'"><em><span style="color: #222222"><span style="font-family: 'Verdana'">Turn 4: 105</span></span></p></em></span></span></p><p style="text-align: left"><span style="color: #222222"><span style="font-family: 'Verdana'"><em><span style="color: #222222"><span style="font-family: 'Verdana'"></span></span></p></em></span></span></p><p style="text-align: left"><span style="color: #222222"><span style="font-family: 'Verdana'"><em><span style="color: #222222"><span style="font-family: 'Verdana'">As you can see above. Starting in Tier 2 Action Surge alone boosts the GWF damage on fights with action surge ahead of the TWF (especially on rounds 1 and 2 which are the most important rounds of combat)</span></span></p></em></span></span></p><p style="text-align: left"><span style="color: #222222"><span style="font-family: 'Verdana'"><em><span style="color: #222222"><span style="font-family: 'Verdana'"></span></span></p></em></span></span></p><p style="text-align: left"><span style="color: #222222"><span style="font-family: 'Verdana'"><em><span style="color: #222222"><span style="font-family: 'Verdana'"><strong>Now - let's take a look at the difference in precision attack.</strong></span></span></p></em></span></span></p><p style="text-align: left"><span style="color: #222222"><span style="font-family: 'Verdana'"><em><span style="color: #222222"><span style="font-family: 'Verdana'"><strong></strong></span></span></p></em></span></span></p><p style="text-align: left"><span style="color: #222222"><span style="font-family: 'Verdana'"><em><span style="color: #222222"><span style="font-family: 'Verdana'">Precision attack + other maneuvers (based on 2 short rests) on the Greatsword user add around 106 daily damage. On the TWF these add 74 daily damage.</span></span></p></em></span></span></p><p style="text-align: left"><span style="color: #222222"><span style="font-family: 'Verdana'"><em><span style="color: #222222"><span style="font-family: 'Verdana'"></span></span></p></p> <p style="text-align: left"></em><p style="text-align: left"><span style="color: #222222"><span style="font-family: 'Verdana'">Action Surge in the day (based on 2 short rests) adds 74 daily damage for the Great Sword user vs 45 for the TWF.</span></span></p></span></span></p><p style="text-align: left"><span style="color: #222222"><span style="font-family: 'Verdana'"><span style="color: #222222"><span style="font-family: 'Verdana'">Any round the TWF uses 2nd wind is a loss of 7.5 Damage for a total of 22.5 potential damage lost in the day.</span></span></p></span></span></p><p style="text-align: left"><span style="color: #222222"><span style="font-family: 'Verdana'"><span style="color: #222222"><span style="font-family: 'Verdana'"></span></span></p></span></span></p><p style="text-align: left"><span style="color: #222222"><span style="font-family: 'Verdana'"><span style="color: #222222"><span style="font-family: 'Verdana'">These values are important because the TWF starts a standard 20 round day off already doing 43.2 less daily damage than the GWF. In short when all abilities are actually factored in and the whole scenario developed the GWF has better damage numbers and has a better damage distribution than a TWF starting in tier 2. </span></span></p></span></span></p><p style="text-align: left"><span style="color: #222222"><span style="font-family: 'Verdana'"><span style="color: #222222"><span style="font-family: 'Verdana'"></span></span></p></span></span></p><p style="text-align: left"><span style="color: #222222"><span style="font-family: 'Verdana'"><span style="color: #222222"><span style="font-family: 'Verdana'">This same analysis can be for tier 1. Expect most of your perceived TWF advantages to dry up once this is done.</span></span></p></p> <p style="text-align: left"></span></span></p> <p style="text-align: left"><span style="color: #222222"><span style="font-family: 'Verdana'"></span></span></p> <p style="text-align: left"><span style="color: #222222"><span style="font-family: 'Verdana'"><strong>***Fixed ss calculations. They do 7.5 damage not 8.5 damage in early tier 2.</strong></span></span></p> <p style="text-align: left"><span style="color: #222222"><span style="font-family: 'Verdana'"></span></span></p></blockquote><p></p>
[QUOTE="FrogReaver, post: 7627846, member: 6795602"] Since all you are concerned with is damage I'm going to apply apples and apples. The Great Weapon user in this example is taking the Great Weapon style over defensive style even though the defensive style is better for him IMO. [B]***DPR not calcualted because chance to hit on both PC's is same. Just using damage.[/B] [LEFT][COLOR=#222222][FONT=Verdana] [I]Greatsword Fighter with style (level 5 with action surge 18 str) [/I][U][I]Cumulative Damage per turn[/I][/U] [LEFT][COLOR=#222222][FONT=Verdana]Turn 1: 49.33 Damage[/FONT][/COLOR] [COLOR=#222222][FONT=Verdana]Turn 2: 74[/FONT][/COLOR] [COLOR=#222222][FONT=Verdana]Turn 3: 98.67[/FONT][/COLOR] [COLOR=#222222][FONT=Verdana]Turn 4: 123.33[/FONT][/COLOR][/LEFT] [I]Shortsword Fighter with style (level 5 with action surge 18 str) [U][I]Cumulative Damage per turn[/I][/U] [LEFT][COLOR=#222222][FONT=Verdana]Turn 1: 37.5 Damage[/FONT][/COLOR] [COLOR=#222222][FONT=Verdana]Turn 2: 60[/FONT][/COLOR] [COLOR=#222222][FONT=Verdana]Turn 3: 82.5[/FONT][/COLOR] [COLOR=#222222][FONT=Verdana]Turn 4: 105 As you can see above. Starting in Tier 2 Action Surge alone boosts the GWF damage on fights with action surge ahead of the TWF (especially on rounds 1 and 2 which are the most important rounds of combat) [B]Now - let's take a look at the difference in precision attack. [/B] Precision attack + other maneuvers (based on 2 short rests) on the Greatsword user add around 106 daily damage. On the TWF these add 74 daily damage. [/FONT][/COLOR][/LEFT] [/I][LEFT][COLOR=#222222][FONT=Verdana]Action Surge in the day (based on 2 short rests) adds 74 daily damage for the Great Sword user vs 45 for the TWF. Any round the TWF uses 2nd wind is a loss of 7.5 Damage for a total of 22.5 potential damage lost in the day. These values are important because the TWF starts a standard 20 round day off already doing 43.2 less daily damage than the GWF. In short when all abilities are actually factored in and the whole scenario developed the GWF has better damage numbers and has a better damage distribution than a TWF starting in tier 2. This same analysis can be for tier 1. Expect most of your perceived TWF advantages to dry up once this is done.[/FONT][/COLOR][/LEFT] [B]***Fixed ss calculations. They do 7.5 damage not 8.5 damage in early tier 2.[I][/I][/B] [/FONT][/COLOR][/LEFT] [/QUOTE]
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