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General Tabletop Discussion
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Consensus about two-weapon fighting?
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<blockquote data-quote="DND_Reborn" data-source="post: 7633815" data-attributes="member: 6987520"><p>First, LOL. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p></p><p>While I freely admitted I wasn't familiar with battle master (even stated so in the post you reference), if you want to contest that those other points were blunders, it is time for you to back that up! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /> Because while interpretations may differ, I stand by those.</p><p></p><p></p><p>As for precision attack, with a d10 at level 11 using your earlier table, you are turning 15 misses (usually) into hits. The impact from that is adding 171.5 expected damage, over double what other maneuvers that simply increase damage would do.</p><p></p><p></p><p>In a perfect world, it would be the full 172.5 points of damage, but since not all 15 dice will always result in 15 of the 21 expected misses becoming its, it suffers slightly. About 93.5% of the time, all 15 dice will add enough bonuses to make 15 misses into hits. About 4.9% of the time, one will fail; about 1.2% of the time, two will fail; roughly 0.25%, three will fail; after that, the numbers (say 0.04%) get so small they are inconsequential due to rounding. The expected difference in loss damage boost maybe 1 hp less damage than the best case (all 15 turning misses into hits).</p><p></p><p>Any one who wants to is free to check the math. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 7633815, member: 6987520"] First, LOL. ;) While I freely admitted I wasn't familiar with battle master (even stated so in the post you reference), if you want to contest that those other points were blunders, it is time for you to back that up! :D Because while interpretations may differ, I stand by those. As for precision attack, with a d10 at level 11 using your earlier table, you are turning 15 misses (usually) into hits. The impact from that is adding 171.5 expected damage, over double what other maneuvers that simply increase damage would do. In a perfect world, it would be the full 172.5 points of damage, but since not all 15 dice will always result in 15 of the 21 expected misses becoming its, it suffers slightly. About 93.5% of the time, all 15 dice will add enough bonuses to make 15 misses into hits. About 4.9% of the time, one will fail; about 1.2% of the time, two will fail; roughly 0.25%, three will fail; after that, the numbers (say 0.04%) get so small they are inconsequential due to rounding. The expected difference in loss damage boost maybe 1 hp less damage than the best case (all 15 turning misses into hits). Any one who wants to is free to check the math. :p [/QUOTE]
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Consensus about two-weapon fighting?
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