This thread asks the question: what would the consequences be within 4e if the mark mechanic were to be changed using the rules presented in this post?
The rule change I'm thinking of is that you do away with the mark as a pseudo-condition and instead incorporate it into the role of the defender, ie. any creature adjacent to a character with this class trait (call it Defender Training or something) is automatically affected by the conditions of the mark rules, but it does not require having the pseudo-condition of 'marked' being placed upon it.
This would rid the table of a lot of bottle rings, for one thing, and be one less thing that needs to be micro-managed. No forgetting which creature is or isn't marked. You could still have things like Divine Sanction, it's simply that they operate outside of the new mark mechanic as independent powers.
Thoughts?
The rule change I'm thinking of is that you do away with the mark as a pseudo-condition and instead incorporate it into the role of the defender, ie. any creature adjacent to a character with this class trait (call it Defender Training or something) is automatically affected by the conditions of the mark rules, but it does not require having the pseudo-condition of 'marked' being placed upon it.
This would rid the table of a lot of bottle rings, for one thing, and be one less thing that needs to be micro-managed. No forgetting which creature is or isn't marked. You could still have things like Divine Sanction, it's simply that they operate outside of the new mark mechanic as independent powers.
Thoughts?