• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Considering a campaign idea off something from the Bible


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Try having the halflings be the Old Blood, and Humans the New Blood. Treat them as a single race which diverged, but still able to interbreed (every new baby born is human, and two halflings never produce.) . It turns everything on its head, sure. The halflings are supposed to be the innocent folk. The height difference is due to more subtle outsider influence, not necessarily genetics. Sometimes the original height reexpresses itself in later generations; whatever ridicule or awkwardness "normal"people exhibit is because their racial memories are provoked..."the way it used to be". Yes/no/try again?
 

The two powers, God and Satan, would not be equal in Divine Ranks. God will be much higher.

God's priorities will be Faith, Tradition and Love. Satan will promote a self-focused pride. In the west, this will manifest among the people in a warmongering, conquering attitude. In the middle of the lands, this will manifest in an over-inflated sense of human arrogance in their own accomplishments. Satan will be more subtle and indirect. The current attitude across the world will be in Satan's favor, while worshipers of God have more isolated pockets.

In the far east, in the more greek-styled cultures, the rebellious Outsiders have attempted to establish their own faith system. While not possessing divine ranks or the ability to grant divine spells to Clerics, they'll have accumulated their own power with class levels.
 

Sword & Sorcery's Ancient Kingdoms: Mesopotamia (d20) is a great resource for you to consider. Also, the Secrets of Pact Magic (they expanded on WotC's Tome of Magic Binder class) is based on the Lesser Key of Solomon.
 

Into the Woods

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