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<blockquote data-quote="fireinthedust" data-source="post: 5335661" data-attributes="member: 51930"><p>Jedi are surprisingly not MAD, actually. Well, there are three stats you need to power up if you want to dominate, but that keeps it fairly simple.</p><p></p><p>Dex: is used for so much in SAGA it's not funny. Every class needs it. All combat is ranged, and Defense (AC) is based on DEX. Add to that piloting for ships, and this stat is a must. </p><p> That Jedi use it for lightsabres through weapon finesse is actually a gift. Consider that lightsabres can deflect blaster shots *and* carve through objects ignoring hardness, they're a heck of a utility gadget. The damage from a high STR isn't the issue; it's nice, but no big deal. It's even more of a hassle to use STR, as then you're lowering your DEX use for pilot, defense, and ranged attacks. </p><p></p><p>Wisdom: your range of jedi powers, if I recall. handy, but doesn't have to be too big. Consider that when you get force training, and bump up your wisdom another modifier slot, you get a pile more powers. it adds up fast, so you can do a lot with even just a +1 or +2 modifier.</p><p></p><p>Charisma: the other Jedi power score. If you have a high Cha, and the Deflect and Block talents for your lightsabre, you're really hard to hit in combat. Use the Force is an incredibly versatile skill that just gets better, and it's Cha-based. Not only can you get through many social situations, you're also unhittable in combat; and you get successes on skills like jump and pilot and other force-related things. Want to slam someone with a ship? Charisma.</p><p></p><p>Int: can be good, but don't forget that you can make up for particular skills with Use the Force. Human Jedi get that bonus feat to cover the cost of Weapon Finesse, and they get a bonus skill, meaning INT is even less important (sadly).</p><p></p><p>Str: a trap, when you consider how many other things DEX is used for.</p><p></p><p>Con: okay, good for HP, so I'd put it fourth on your list for stats.</p><p></p><p></p><p>Finally: I'm basing the game on the assumption that 10 is the average human level for anything. I could be STR 10. If I'm even Dex 10 I'll be happy. Charisma 10 means you have the average number of friends expected, people look at you as a normal person. There's no modifier on it because it's a straight roll. If you can do this in RL, you should be fine with a 10.</p><p></p><p>That said, if you've got a DEX 17, that's fantastic. You're up there with olympic gymnasts, which is only natural: you're a hero. Can you imagine how incredible a Jedi Knight (which your skill level is almost at) must be? Ahsoka Tano, from the Clone Wars series, is only level 4. Look at what she can do: you're a level higher than she is.</p><p></p><p></p><p></p><p>Clone Trooper armour: that's fine. You're on a ship filled with them. If you can afford it, get it. If you're a Clone Trooper, you have to get it. Make sense?</p></blockquote><p></p>
[QUOTE="fireinthedust, post: 5335661, member: 51930"] Jedi are surprisingly not MAD, actually. Well, there are three stats you need to power up if you want to dominate, but that keeps it fairly simple. Dex: is used for so much in SAGA it's not funny. Every class needs it. All combat is ranged, and Defense (AC) is based on DEX. Add to that piloting for ships, and this stat is a must. That Jedi use it for lightsabres through weapon finesse is actually a gift. Consider that lightsabres can deflect blaster shots *and* carve through objects ignoring hardness, they're a heck of a utility gadget. The damage from a high STR isn't the issue; it's nice, but no big deal. It's even more of a hassle to use STR, as then you're lowering your DEX use for pilot, defense, and ranged attacks. Wisdom: your range of jedi powers, if I recall. handy, but doesn't have to be too big. Consider that when you get force training, and bump up your wisdom another modifier slot, you get a pile more powers. it adds up fast, so you can do a lot with even just a +1 or +2 modifier. Charisma: the other Jedi power score. If you have a high Cha, and the Deflect and Block talents for your lightsabre, you're really hard to hit in combat. Use the Force is an incredibly versatile skill that just gets better, and it's Cha-based. Not only can you get through many social situations, you're also unhittable in combat; and you get successes on skills like jump and pilot and other force-related things. Want to slam someone with a ship? Charisma. Int: can be good, but don't forget that you can make up for particular skills with Use the Force. Human Jedi get that bonus feat to cover the cost of Weapon Finesse, and they get a bonus skill, meaning INT is even less important (sadly). Str: a trap, when you consider how many other things DEX is used for. Con: okay, good for HP, so I'd put it fourth on your list for stats. Finally: I'm basing the game on the assumption that 10 is the average human level for anything. I could be STR 10. If I'm even Dex 10 I'll be happy. Charisma 10 means you have the average number of friends expected, people look at you as a normal person. There's no modifier on it because it's a straight roll. If you can do this in RL, you should be fine with a 10. That said, if you've got a DEX 17, that's fantastic. You're up there with olympic gymnasts, which is only natural: you're a hero. Can you imagine how incredible a Jedi Knight (which your skill level is almost at) must be? Ahsoka Tano, from the Clone Wars series, is only level 4. Look at what she can do: you're a level higher than she is. Clone Trooper armour: that's fine. You're on a ship filled with them. If you can afford it, get it. If you're a Clone Trooper, you have to get it. Make sense? [/QUOTE]
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