Constables of the 14th Ward

Raul

"Here, Rahvin, hold the light while I find the correct key to fit this lock." Raul will hand his light to Rahvin and start comparing keys to the lock on the chest.
 

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Finding the right key is not unduly difficult, for there aren't that many keys and you already know the purpose of one. The chest opens with sharp click and the lid is tilted back to reveal a load of silver coins.

OOC: Spot check please.
 


As the others continued to interact with the (former) prisoners, Thea turned her attention outwards. It wouldn't do to have some other nasty take them by surprise while they talked and searched...
 

Raul finds that the box contains perhaps 1500 sp.

Thea and Jonas move toward the exits and find that in addition to the tunnel through which you entered there is another tunnel roughly opposite leading off to the east. Jonas discovers that Wally has gotten there before him and is sculking around the columns of naturally formed stone that are similar to the ones on the other side of the cavern. He turns suddenly as Jonas approaches with a light and a large bat is startled flying off down the tunnel. "I thought there might be another trap on this side, but so far I haven't found anything."
 

xedr said:
[highlight]"Well then, I bet people are just dyeing to meet you"[/highlight] Darius introduces himself and his companions to Periwinkle and .... [highlight]"I'm sorry, I didn't catch your names?"[/highlight]
Periwinkle says, "Allow me to present my fellow, ill-fated travelers..." and he rattles off their names. They are all just your basic, non-descript tradesman, fish-wife types, so you don't bother to remember their names for more than the length of time it takes Periwinkle to finish speaking them.
 

[sblock=ooc]couple of Spot checks (1d20 4=14, 1d20 4=11)[/sblock]Having freed the prisoners, Darius surveys the situation and suggests [highlight]"As anxious as I am to rescue our mapmaker, I think a recovery period from our brutal encounter would be well-advised. I expect that this location would be known as the giant's lair and hence it should be relatively untroubled for the moment. Let's camp here to eat and bind our wounds, and we can set out early tomorrow to find Krado. Wally, I believe you wanted to butcher one of the sheep?"[/highlight]
 

Periwinkle says, "Well, if you'll permit me, I am able to cook. Mr ... uhhh ... Wallace, was it? If you'll pick out a nice fat sheep, like umm, THAT one should do nicely, I will get right to work. The giant wasn't too conscientious about feeding us captives, you see, so we are quite famished."

[sblock=GoodEye Darius]Darius spots something, alright! While Raul is counting silver pieces, Darius perks up and notices that, HEY, those aren't ALL silver! Some are electrum![/sblock]
 
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Wally, having just returned from scouting with Jonas, draws a large dagger, "That chubby one with the white fleece? Looks tasty!" He sets to work chasing sheep about the pen and finally manage to cut out the one in question and dispatch it. His antics in the sheep pen and a few falls into the sheep droppings makes even the dourest of the Constables smile. The giant has a hook on a rope next the pen for such work and once it is lowered to a more manageable height by Soulfetter, Wally sets to gutting and skinning his prize.

OOC: Want to explore any further? Set watches? Do anything else before we advance time until morning or the next encounter, which ever comes first?
 

"Excellent idea, friend Darius! " The knight realizes he is quite hungry as well. "I shall gladly take the first watch, that you all may dine in peace."
 

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