Constables of the 14th Ward

Andrew Dresden

Completing his reivew of the area outside the shop, Andrew will make his way back to the shop proper and remain outside as it appears more than crowded. Making the most of his time, he begins to examine the exterior of the building for signs of forced entry or anything out of the oridnary.
 

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Raul's investigation 4

Raul will signal to Alarion and others guarding the outside that he is going to circle the area about one block out before settling in about 30 yards away to watch passerbys who may be observing the constables. Anyone taking an interest in our work?
 

Those outside the shop, Raul, Andrew, and SoulFetter, make no new observations. Life in Lauralie Summerhome is running its usual course and people are going about their normal daily activites. No new clues are immediately visible, and no unorthodox activity is observed.

INSIDE

Darius is inspecting the contents of the remainder of the shop, and his findings have been detailed in previous posts.

Rahvin, with Moru's assitance, inspects the stove further as Jonas, and Thea observe from nearby, and Alarion stands vigilant guard. The infamous scrap of paper is high quality parchment, of the same type that Krado Lyman seems to have used to produce his maps. The scrap is, evidently, the top edge of a map, and it bears the inscription "13 W[smudge]". Inside the stove are numerous other fragments of a similar material, but there is no other legible writing on any of them. The constables inside the shop, then, are able to reasonably conclude that any of Krado Lyman's completed maps of the 13th Ward were destroyed, which raises the question, Why would a cartographer spend so much time making maps with such care, and using such high quality materials, only to destroy them, or would he intentionally do so?
 
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“I am having an awful thought here,” Rahvin says. “Lyman, while making his maps, stumbles across the sewer network that covers the city. The sewer network may allow people to cross the Thirteenth Ward, bypassing the Dammit Wall.”

“Given our recent encounter in the sewer, this suggests that some organization, either Thornapple's or someone else's, has control over a band of orcs of the Thirteenth, and plans to use the sewers to move to and from the lawless sector beyond the Dammit Wall to strike at the rest of the city. Their agenda may be Thornapple's. We must review that journal in detail as soon as possible. It may contain further clues as to their next target.”

“Of course,”
Rahvin adds. “Our first priority must be to rescue Lyman from these people.”

“I wonder if they still need Lyman alive. Perhaps they need him to provide sewer routes to their targets in the rest of the city,”
Rahvin mutters, almost to himself.
 

Alarion

The knight hears Rahvin's analysis and narrows his eyes. "Think you that he found out what the varlets wanted, and that is the reason he burned the maps? That may explain why he was taken and not slain outright."
 

:D

ooc: I love it! I can almost hear the wheels in your brains turning! All you need now is a way to test your hypotheses.
 

FYI: Further review of Thornapple's journal

OOC: As you have been continuing your other activites, Rahvin has managed to steal some time to review Thornapple's journal some more. He has found no mention whatsoever of any mapping activity. In fact, the only references he has found to the 13th Ward are just brief mentions in passing when describing the exploits of the Wise Owl, the Chameleons, the Rat, the Mastiff, and the Fox/Reynard. There certainly seems to be no grand scheme to these activites, but, rather, all of the references of the 13th Ward in the journal seem to be simply co-incidental mentions, while the focus of the descriptions in the journal is the furtherance of anarchy in Lauralie Summerhome. Ultimately, Rahvin concludes that the activities of these neer-do-wells have nothing whatever to do with Krado Lyman.
 

Moru Sen, human conjurer

Scotley said:
The boots are fairly clean as well, but there is some sort of slimy stuff on the bottoms. Similar slime is evident on the base of the walking stick. It smells of sewer. All the items are in good shape but look well used.

A high-pitched chittering comes from Moru's backpack, and the man turns his head, listening, then rolls his eyes, chittering back at his familiar as the weasel pokes its head out, wiggling and rubbing at its nose with one small paw. As the nonsensical exchange ends, the weasel returns to his hiding place in the backpace, and Moru turns to the others, rolling his eyes.

"I swear, Retbi's secretly a shrew and not a weasel. On and on about all the bad smells, first in the sewer, then in the boots. I mean, it's not like he's as keen as a bloodhound..."

The wizard trails off, his eyes lighting up in that way you've come to realize means he's had some epiphany.

"Say, Jonas, you don't suppose Bruno'd be able to track our little friend from the smell on the clothes left behind? Or maybe catch a scent on those orcs if we can find something of theirs? I'd hate to go traipsing into the thirteenth only to find out all these clues are a set up for us to go the wrong way."
 


Lou said:
As Raul watches the people go by in the street, he wonders, "How many mapmakers are there in the city?"

[sblock=OOC]How many mapmakers does Raul know of? Which one does the 14th use if we need one?
local knowledge check for mapmakers in LS (1d20+4=17)
[/sblock]
You have never known the 14th to need the services of a mapmaker. Even with your knowledge check, you're not immediately aware of any in the 14th Ward. That doesn't mean that there aren't any, just that you've never paid particular attention to mapmakers before and so you have not noticed any.

[sblock=hint please?] Wanna give your friendly neighborhood DM a hint as to where you are going with this?[/sblock]
 

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