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Constitution is will power? No it's not....
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<blockquote data-quote="BoldItalic" data-source="post: 6809758" data-attributes="member: 6777052"><p>Allow it, but since he so obviously enjoys making death save rolls, give him ample opportunity to do it. Keep killing him. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p><p></p><p>But you can kill his PC without him getting the chance to roll at all, so it's irrelevant anyway. No, not the massive damage rule. A bunch of particularly vindictive kobolds should do it.</p><p></p><p>They go for the toughest-looking PC first, you know. Stands to reason, doesn't it? They're nasty. Their plan is to manoeuvre to isolate him from his friends, wrestle him to the ground, knock him unconscious with non-lethal blows (so he is stable and doesn't make death saves) and keep hitting him while he's down. Yes, that's very unsporting of them, isn't it? They're <em>evil</em>. Since he's unconscious and they are gathering round him, they get advantage on their attacks (though they get that anyway, from pack tactics) and every hit is an autocrit. Every crit is two automatic death save failures, no roll allowed. Then the next kobold gets a turn and ... oops. And they all act on the same initiative count, so the other PCs don't have a chance to intervene until it's all over ...</p><p></p><p>That's him out of the game until next session, when he can bring a new character.</p><p></p><p>The gods will back you up. They don't like mortals who argue with their rules.</p></blockquote><p></p>
[QUOTE="BoldItalic, post: 6809758, member: 6777052"] Allow it, but since he so obviously enjoys making death save rolls, give him ample opportunity to do it. Keep killing him. :D But you can kill his PC without him getting the chance to roll at all, so it's irrelevant anyway. No, not the massive damage rule. A bunch of particularly vindictive kobolds should do it. They go for the toughest-looking PC first, you know. Stands to reason, doesn't it? They're nasty. Their plan is to manoeuvre to isolate him from his friends, wrestle him to the ground, knock him unconscious with non-lethal blows (so he is stable and doesn't make death saves) and keep hitting him while he's down. Yes, that's very unsporting of them, isn't it? They're [I]evil[/I]. Since he's unconscious and they are gathering round him, they get advantage on their attacks (though they get that anyway, from pack tactics) and every hit is an autocrit. Every crit is two automatic death save failures, no roll allowed. Then the next kobold gets a turn and ... oops. And they all act on the same initiative count, so the other PCs don't have a chance to intervene until it's all over ... That's him out of the game until next session, when he can bring a new character. The gods will back you up. They don't like mortals who argue with their rules. [/QUOTE]
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