Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Talking the Talk
Constructing and Working out the Epic Game
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dalamar" data-source="post: 367225" data-attributes="member: 358"><p>Here's my char, no name or history or description yet. Abilities listed in brackets are unmodified stats, skill points don't include any increase in Int.</p><p></p><p>Character's name here, Monk 32/Hero 5</p><p>Medium-sized Outsider (Human)</p><p><strong>HD:</strong> 32d8+5d4+148</p><p><strong>Initiative:</strong> +10 (Dex)</p><p><strong>Speed:</strong> 140ft, Climb 70ft</p><p><strong>AC:</strong> 49 (+10 Dex, + 16 Monk, +3 Deflection, +10 <em>bracers of armor</em>)</p><p><strong>Attacks:</strong> Unarmed attack +35/+32/+29/+26/+23 melee</p><p><strong>Damage:</strong> Unarmed attack d20+6 slashing, threat range 18-20</p><p><strong>Face/Reach:</strong> 5ft by 5ft/ 5ft (10ft with Unarmed attacks)</p><p><strong>Special Attacks:</strong> <em>Abundant Step</em>, Ghost Touch, Haste, Heightened Accuracy (Unarmed attack), Increased Reach (Unarmed Attack), <em>Ki</em> Strike +3, Quivering Palm, Unarmed Strike, Stunning Attack</p><p><strong>Special Qualities:</strong> Diamond Body, Diamond Soul, Empty Body, Enhanced Vision, Fast Recovery, Heightened Defenses, Improved Evasion, Inechaustible Endurance, Leap of the Clouds, Perfect Self, Purity of Body, Self-subsistent, Slow Fall (Any distance), Spiderclimb, Still Mind, Timeless Body, Tongue of the Sun and Moon, Water Breathing, Wholeness of Body</p><p><strong>Saves:</strong> Fort +26, Ref +30, Will +29</p><p><strong>Abilities:</strong> Str (11) 23 (+6), Dex (18) 31 (+10), Con (12) 23 (+6)</p><p>Int (10) 21 (+5), Wis (16) 29 (+9), Cha (17) 30 (+10)</p><p><strong>Skills:</strong> Climb 43, Diplomacy 40, Jump 37, Listen 38, Spot 38, Tumble 50</p><p><strong>Feats:</strong>Combat Reflexes, Dodge, Expertise, Improved Critical (Unarmed attack), Leadership, Mobility, Spring Attack, Weapon Focus (Unarmed attack), Whirlwind Attack.</p><p><strong>Epic Feats:</strong>Epic Leadership, Epic Weapon Focus (Unarmed attack), Exceptional Deflection, Improved Whirlwind Attack, Infinite Deflection, Keen Strike, Legendary Commander.</p><p><strong>Alignment:</strong> Lawful Neutral</p><p></p><p><strong><span style="font-size: 12px">Abilities</span></strong></p><p><em>Abundant Step:</em> Can <em>Dimension Door</em> 1400ft as a spell-like ability.</p><p><strong>Diamond Body:</strong> Immune to poison.</p><p><strong>Diamond Soul:</strong> SR 42</p><p><strong>Empty Body:</strong> <em>Etherealness</em> 32 rounds/day, need not be consecutive. Supernatural.</p><p><strong>Enhanced Vision:</strong> Superpowered, persistent. Gained low-light vision. Base cost 2.</p><p><strong>Fast Recovery:</strong> Superpowered, persistent. Heals twice as fast as normal. Base cost 2.</p><p><strong>Ghost Touch:</strong> Supernatural, persistent. Unarmed attacks affect incorporeal creatures normally. Base cost 5, -1 reduction because supernatural.</p><p><strong>Haste:</strong> Supernatural, persistent. Gains an extra partial action each round, doesn't stack with <em>haste</em>. Base const 12, -1 reduction because supernatural.</p><p><strong>Heightened Accuracy (Unarmed attacks):</strong> Superpowered, persistent. +3 bonus to unarmed attack rolls. Base cost 1, heightened accuracy x2 (4 points), -2 only affects unarmed attacks.</p><p><strong>Heightened Defenses:</strong> Superpowered, persistent. Gains a +3 <em>deflection</em> bonus to AC. Base cost 2, increased effect x2 (4 points).</p><p><strong>Improved Evasion:</strong> No damage on a succesfull Ref save, half damage on a failed one.</p><p><strong>Increased Reach (Unarmed attacks):</strong> Superpowered, persistent. Increase natural reach by 5ft. Base cost 2, -1 because only affects unarmed attacks.</p><p><strong>Inexhaustible Endurance:</strong> Superpowered, persistent. Always succeeds in Constitution checks related to endurance. Can never become fatigued, exhausted. Base cost 4.</p><p><em>Ki</em> <strong>Strike:</strong> Can penetrate Damage Reduction as if attacking with a +3 weapon.</p><p><strong>Leap of the Clouds:</strong> No limit on jumping distance.</p><p><strong>Perfect Self:</strong> Becomes an Outsider, gains darkvision 60ft, DR 20/+1.</p><p><strong>Purity of Body:</strong> Immune to all diseases except magical diseases.</p><p><strong>Quivering Palm:</strong> 1/week. Duration 32 weeks. Fort DC 35. Supernatural.</p><p><strong>Self-subsistent:</strong> Superpowered, persistent. Doesn't need to sleep (base cost 1), drink (base cost 1) or eat (base cost 1).</p><p><strong>Slow Fall:</strong> If within arm's reach of a wall, takes no fall damage.</p><p><strong>Spiderclimb:</strong> Superpowered, external gadget. Can climb any normal surface automatically. +25 climb. Needs to wear climbing claws (Tiny, AC 17, Hardness 5, 1hp). Base cost 5, -2 external gadget.</p><p><strong>Still Mind:</strong> +2 saves against spell and effects of Enchantment school.</p><p><strong>Stunning Attack:</strong> 32/day. Fort DC 35 or stunned. Supernatural.</p><p><strong>Timeless body:</strong> Doesn't suffer penalties due to age, can't be magically aged.</p><p><strong>Tongue of the Sun and Moon:</strong> Can speak with any living creature.</p><p><strong>Unarmed Strike:</strong> Doesn't provoke an AoO when attacking unarmed, Flurry of Blows, can deal subdual damage without penalty.</p><p><strong>Water Breathing:</strong> Superpowered, persistent. Quite self-explanatory. Base cost 1.</p><p><strong>Wholeness of Body:</strong> Can cure up to 64hp, supernatural.</p><p></p><p><strong><span style="font-size: 12px">Possessions</span></strong></p><p>Belt of Constitution +6, Bracers of Armor (+10) and Str (+6), Gloves of Epic Dexterity +8, Headband of Epic Wisdom (+8) and Intelligence (+6), Vest of Epic Charisma +8. All +5 Tomes and Manuals read.</p><p>Total cost: 3,525,000gp, rest of the money will be spent on martial arts school.</p><p>Now, I need to know if I counted the price for the headbad right: I took the price of an Epic Wisdom +8 and added double the price of Intelligence +6 (since it costs less).</p><p></p><p><strong><span style="font-size: 12px">Followers and Cohort</span></strong></p><p>20,000 1st level</p><p>2,000 2nd level</p><p>1,000 3rd level</p><p>500 4th level</p><p>250 5th level</p><p>130 6th level</p><p>70 7th level</p><p>40 8th level</p><p>20 9th level</p><p>10 10th level</p><p>Total: 24,020 followers. Levels 1-2 are warriors, level 3 experts, upper level ones are monks.</p><p>(Corrected error in number of followers.)</p><p></p><p>Cohort: Human Monk24/Hero 5</p><p>Stats to come later.</p></blockquote><p></p>
[QUOTE="Dalamar, post: 367225, member: 358"] Here's my char, no name or history or description yet. Abilities listed in brackets are unmodified stats, skill points don't include any increase in Int. Character's name here, Monk 32/Hero 5 Medium-sized Outsider (Human) [b]HD:[/b] 32d8+5d4+148 [b]Initiative:[/b] +10 (Dex) [B]Speed:[/B] 140ft, Climb 70ft [B]AC:[/B] 49 (+10 Dex, + 16 Monk, +3 Deflection, +10 [I]bracers of armor[/I]) [B]Attacks:[/B] Unarmed attack +35/+32/+29/+26/+23 melee [B]Damage:[/B] Unarmed attack d20+6 slashing, threat range 18-20 [B]Face/Reach:[/B] 5ft by 5ft/ 5ft (10ft with Unarmed attacks) [B]Special Attacks:[/B] [i]Abundant Step[/i], Ghost Touch, Haste, Heightened Accuracy (Unarmed attack), Increased Reach (Unarmed Attack), [i]Ki[/i] Strike +3, Quivering Palm, Unarmed Strike, Stunning Attack [B]Special Qualities:[/B] Diamond Body, Diamond Soul, Empty Body, Enhanced Vision, Fast Recovery, Heightened Defenses, Improved Evasion, Inechaustible Endurance, Leap of the Clouds, Perfect Self, Purity of Body, Self-subsistent, Slow Fall (Any distance), Spiderclimb, Still Mind, Timeless Body, Tongue of the Sun and Moon, Water Breathing, Wholeness of Body [B]Saves:[/B] Fort +26, Ref +30, Will +29 [B]Abilities:[/B] Str (11) 23 (+6), Dex (18) 31 (+10), Con (12) 23 (+6) Int (10) 21 (+5), Wis (16) 29 (+9), Cha (17) 30 (+10) [b]Skills:[/b] Climb 43, Diplomacy 40, Jump 37, Listen 38, Spot 38, Tumble 50 [b]Feats:[/b]Combat Reflexes, Dodge, Expertise, Improved Critical (Unarmed attack), Leadership, Mobility, Spring Attack, Weapon Focus (Unarmed attack), Whirlwind Attack. [b]Epic Feats:[/b]Epic Leadership, Epic Weapon Focus (Unarmed attack), Exceptional Deflection, Improved Whirlwind Attack, Infinite Deflection, Keen Strike, Legendary Commander. [B]Alignment:[/B] Lawful Neutral [B][SIZE=3]Abilities[/SIZE][/B] [I]Abundant Step:[/I] Can [I]Dimension Door[/I] 1400ft as a spell-like ability. [b]Diamond Body:[/b] Immune to poison. [b]Diamond Soul:[/b] SR 42 [b]Empty Body:[/b] [i]Etherealness[/i] 32 rounds/day, need not be consecutive. Supernatural. [b]Enhanced Vision:[/b] Superpowered, persistent. Gained low-light vision. Base cost 2. [b]Fast Recovery:[/b] Superpowered, persistent. Heals twice as fast as normal. Base cost 2. [B]Ghost Touch:[/B] Supernatural, persistent. Unarmed attacks affect incorporeal creatures normally. Base cost 5, -1 reduction because supernatural. [B]Haste:[/B] Supernatural, persistent. Gains an extra partial action each round, doesn't stack with [I]haste[/I]. Base const 12, -1 reduction because supernatural. [B]Heightened Accuracy (Unarmed attacks):[/B] Superpowered, persistent. +3 bonus to unarmed attack rolls. Base cost 1, heightened accuracy x2 (4 points), -2 only affects unarmed attacks. [b]Heightened Defenses:[/b] Superpowered, persistent. Gains a +3 [i]deflection[/i] bonus to AC. Base cost 2, increased effect x2 (4 points). [b]Improved Evasion:[/b] No damage on a succesfull Ref save, half damage on a failed one. [B]Increased Reach (Unarmed attacks):[/B] Superpowered, persistent. Increase natural reach by 5ft. Base cost 2, -1 because only affects unarmed attacks. [b]Inexhaustible Endurance:[/b] Superpowered, persistent. Always succeeds in Constitution checks related to endurance. Can never become fatigued, exhausted. Base cost 4. [I]Ki[/I] [B]Strike:[/B] Can penetrate Damage Reduction as if attacking with a +3 weapon. [b]Leap of the Clouds:[/b] No limit on jumping distance. [b]Perfect Self:[/b] Becomes an Outsider, gains darkvision 60ft, DR 20/+1. [b]Purity of Body:[/b] Immune to all diseases except magical diseases. [B]Quivering Palm:[/B] 1/week. Duration 32 weeks. Fort DC 35. Supernatural. [b]Self-subsistent:[/b] Superpowered, persistent. Doesn't need to sleep (base cost 1), drink (base cost 1) or eat (base cost 1). [b]Slow Fall:[/b] If within arm's reach of a wall, takes no fall damage. [b]Spiderclimb:[/b] Superpowered, external gadget. Can climb any normal surface automatically. +25 climb. Needs to wear climbing claws (Tiny, AC 17, Hardness 5, 1hp). Base cost 5, -2 external gadget. [b]Still Mind:[/b] +2 saves against spell and effects of Enchantment school. [B]Stunning Attack:[/B] 32/day. Fort DC 35 or stunned. Supernatural. [b]Timeless body:[/b] Doesn't suffer penalties due to age, can't be magically aged. [b]Tongue of the Sun and Moon:[/b] Can speak with any living creature. [B]Unarmed Strike:[/B] Doesn't provoke an AoO when attacking unarmed, Flurry of Blows, can deal subdual damage without penalty. [b]Water Breathing:[/b] Superpowered, persistent. Quite self-explanatory. Base cost 1. [B]Wholeness of Body:[/B] Can cure up to 64hp, supernatural. [B][SIZE=3]Possessions[/SIZE][/B] Belt of Constitution +6, Bracers of Armor (+10) and Str (+6), Gloves of Epic Dexterity +8, Headband of Epic Wisdom (+8) and Intelligence (+6), Vest of Epic Charisma +8. All +5 Tomes and Manuals read. Total cost: 3,525,000gp, rest of the money will be spent on martial arts school. Now, I need to know if I counted the price for the headbad right: I took the price of an Epic Wisdom +8 and added double the price of Intelligence +6 (since it costs less). [b][SIZE=3]Followers and Cohort[/SIZE][/b] 20,000 1st level 2,000 2nd level 1,000 3rd level 500 4th level 250 5th level 130 6th level 70 7th level 40 8th level 20 9th level 10 10th level Total: 24,020 followers. Levels 1-2 are warriors, level 3 experts, upper level ones are monks. (Corrected error in number of followers.) Cohort: Human Monk24/Hero 5 Stats to come later. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
Constructing and Working out the Epic Game
Top