Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Talking the Talk
Constructing and Working out the Epic Game
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Creamsteak" data-source="post: 374205" data-attributes="member: 552"><p>Yeah, but it really won't mean anything. All of you can easily be revived by other players (especially gods) with extreme ease. So as far as player vs. player goes, everything is balanced by the simple fact that unless your in a major climax, you probably can be brought back for a pidly sum of resources and a diet soda.</p><p></p><p>As for player vs. creature, I'll reduce the experience reward sometimes, but I'll never raise the CR. If your ripping through encounters, so what? Eventually there will be an accident, and you'll slip on your face, and you'll see that your unbeatable character is just as subject to the dice as someone else. Also, at this point you guys will be facing encounters that come back for more, and run away when it's time. It's ok for fight to the death creatures at lower levels, but if it has an intelligence of at least 10, it knows that retreating is important.</p></blockquote><p></p>
[QUOTE="Creamsteak, post: 374205, member: 552"] Yeah, but it really won't mean anything. All of you can easily be revived by other players (especially gods) with extreme ease. So as far as player vs. player goes, everything is balanced by the simple fact that unless your in a major climax, you probably can be brought back for a pidly sum of resources and a diet soda. As for player vs. creature, I'll reduce the experience reward sometimes, but I'll never raise the CR. If your ripping through encounters, so what? Eventually there will be an accident, and you'll slip on your face, and you'll see that your unbeatable character is just as subject to the dice as someone else. Also, at this point you guys will be facing encounters that come back for more, and run away when it's time. It's ok for fight to the death creatures at lower levels, but if it has an intelligence of at least 10, it knows that retreating is important. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
Constructing and Working out the Epic Game
Top