Philotomy Jurament said:Another point to consider is the change to per-encounter resource management assumptions. That's going to alter how a designer looks at adventure-flow and pace.
Li Shenron said:But I think that this could be impossible to convert at all, no matter the effort. A Temple of Elemental Evil adventure was designed by knowing that the characters would need to retreat many times, while in 4e it might be possible to clear the whole dungeon in one run. That doesn't mean that ToE cannot be played in 4e, just that it will work very differently.
I think the question we all really want answered is whether Xorcs and Zoblins will be in the first MM, or whether they'll force us to buy supplements by putting them in later books. Damn you WotC! :shakes fist:Celebrim said:The problem is that just because this encounter featured 6 Xorcs doesn't mean that 6 Xorcs in any way represent the same encounter in a different edition. The feats that Xorcs had in 3rd edition may have played an important role in how a particular encounter was interesting. With the feat gone, the encounter may be lacking. And the Xorc might turn out to be slightly weaker or slightly tougher relative to a party of a given level between editions. And if Xorcs turn out weaker, it may be that Zoblins turn out much stronger. So suddenly the Xorc encounter is a pushover and the Zoblin encouter is a TPK. So you'll find yourself fiddling with Xorc and Zoblin stats.