Converting 2nd ed adventures

jerm

First Post
I'm sure this has been discussed in length somewhere, unfortunatly I've still got some questions that I havent found answers for.

Top on my list is that I am wondering if there is a standard of some sort for converting the 2nd ed -# penalties into a DC for 3.5

Examples include save vs. spell at a -6 penalty, which would likely be a Will save vs. DC ?; Dex check to avoid falling, could be a Balance check vs DC ?; Wisdom check at a -12 penalty to notice a tail, could be a Spot check vs DC ?.

I'm working on running a planescape game for 3.5, using some of the zillion books I've got that I used to run a 2nd ed campaign years ago. Any links or info that anyone could provide regarding adventure conversion would be most appreciated.
 

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