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Converting Al-Qadim and Oriental Adventures creatures

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Sure! How's this for a spell-list? We don't have its ability scores yet, so I don't know how many it'll get each day, but...

4th--animate dead (fear is also a strong option)
3rd--haste, ray of exhaustion (vampiric touch and suggestion are also strong options)
2nd--acid arrow, bull's strength, ghoul touch (if we give it vampiric touch, might want to swap one of these for spectral hand)
1st--charm person, mage armor, magic missile, ray of enfeeblement, shield
0th--dancing lights, daze, ghost sound, mage hand, message, prestidigitation, resistance, touch of fatigue
 

Looks good. If we're going to be heavy on necromancy, I'd say put in vampiric touch for haste and spectral hand for acid arrow. What do you think?
 




Uh-oh. I noticed that the flavor-text says that ghul-mages favor Air, Earth and Fire magic. We, on the other hand, have given him lots of necromancy. Do we want to scrub out that flavor-text, or rewrite his spells known?

As for feats: Eschew Materials, Skill Focus (concentration), Spell Focus (necromancy)
 

I'd rather not drop the flavor text, as it was the original intent. However, we could just add necromancy to that list, right?

The feats look good.
 

Yeah, let's add necromancy to the list. And we should actually add some spells that reflect the rest of the flavor-text. Like switching ghoul touch for scorching ray, shield for burning hands, or even animate dead for stoneskin.
 

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