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Converting Al-Qadim and Oriental Adventures creatures

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How do these look?

Animate Rock (Sp): Three times per day, a stone maiden can animate a a large stone to attack her enemies. Treat this animated stone as a Large earth elemental. The rock remains animated for x rounds or until destroyed.

Greater Stone Meld (Sp): Three times per day, a stone maiden can step into any rock formation and remain there indefinitely. This functions as meld into stone, except she may see out of the stone and use her special abilities to affect other creatures and objects.
 

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We should explain how to treat her whilst in the stone, and how to force her out. Improved cover, perhaps? Forced out with a move earth?

How about 10 rounds for the animated stone?
 

Improved cover is good. Move earth makes sense, but she's immune to spells with the earth descriptor. I guess we could justify it by saying that the spell moves the rock around her. I'd be inclined to go with greater dispel (same spell level). Or stone to flesh (we should really specify how this affects stone maidens, anyway).

10 rounds is good!
 

Stone to flesh turns them into a human woman if they fail the save? Or should we reserve that for the quest with the veil mentioned earlier?
 

Kind of seems like it should be a quest or something more powerful (wish, miracle?) to turn them human. But it probably should do some significant damage of some type (and possibly throw them out of the stone). Shade, thoughts?
 


Flesh to stone could remove DR and natural armor for 1 round/level, like a stone golem.

I like!

Revising...

Animate Rock (Sp): Three times per day, a stone maiden can animate a a large stone to attack her enemies. Treat this animated stone as a Large earth elemental. The rock remains animated for 10 rounds or until destroyed.

Greater Stone Meld (Sp): Three times per day, a stone maiden can step into any rock formation and remain there indefinitely. This functions as meld into stone, except she may see out of the stone and use her special abilities to affect other creatures and objects. While in the stone, the maiden has improved cover. Although the stone maiden is immune to spells with the earth descriptor, a move earth spell can force her out by affecting the surrounding stone, as can a greater dispel magic (treat stone maiden's caster level as 14).

Vulnerability to Stone-Affecting Magic (Ex): A stone to flesh spell does not actually change the stone maiden's structure but negates her damage reduction and natural armor for 1 full round.
 


Updated.

AC 8 (which converts to AC 12) seems awfully poor for a stony being, and Dex modifier alone provides this much. Suggested natural armor?

Suggested weaponry for attack lines? Dryads use dagger and bows. If we stick with the Zakharan flavor, perhaps scimitar and shortbow?

Skills: 80
Appraise, Concentration, Hide, Listen, Move Silently, Spot seem like no-brainers. What else?

Feats: Ability Focus (suggestion), 1 more
 


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