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Converting Al-Qadim and Oriental Adventures creatures

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Spells: Camels of the pearl can cast divine spells as 7th-level clerics. A camel of the pearl also has access to the Healing and Sun domains. The save DCs are Wisdom-based.

Typical Cleric Spells Prepared (6/6+1/4+1/3+1/2+1; save DC 15 + spell level): 0—create water, detect magic, detect poison, guidance, resistance, virtue;
1st—endure elements*, bless, divine favor, protection from evil, remove fear, sanctuary, shield of faith;
2nd—cure moderate wounds*, aid, calm emotions, shield other, zone of truth;
3rd—bestow curse, searing light*, helping hand, prayer;
4th—cure critical wounds*, death ward, neutralize poison;
*Domain spell. Domains: Healing, Sun.
 



Yeah, we convert so few friendly, non-aggressive creatures that I forget about many of the benign, don't-immediately-fix-some-negative-condition spells. ;)

Updated.

They speak as humans do, and know the language of giants, genies, and others as well.

Camels of the pearl speak Auran, Celestial, Common, and Giant?

They can travel without food or water for up to a month.

Ability or flavor text?
 

Languages are good.

Uhh, sounds maybe like a natural ability, so flavor is probably ok. Unless there's more we want to do with it.
 

Spells: Camels of the pearl can cast divine spells as 7th-level clerics. A camel of the pearl also has access to the Healing and Sun domains. The save DCs are Wisdom-based.

Typical Cleric Spells Prepared (6/6+1/4+1/3+1/2+1; save DC 15 + spell level): 0—create water, detect magic, detect poison, guidance, resistance, virtue;
1st—endure elements*, bless, divine favor, protection from evil, remove fear, sanctuary, shield of faith;
2nd—cure moderate wounds*, aid, calm emotions, shield other, zone of truth;
3rd—bestow curse, searing light*, helping hand, prayer;
4th—cure critical wounds*, death ward, neutralize poison;
*Domain spell. Domains: Healing, Sun.

We were talking about boosting their clerical level, since we tripled their HD, have you decided to toss that idea?
 



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