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Converting Al-Qadim creatures
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<blockquote data-quote="freyar" data-source="post: 5744164" data-attributes="member: 40227"><p>Hmmm, doesn't the master's CL determine its effective HD for the purpose of negative level's killing it? But anyway, since we're reducing the penalty on the host (ie, no permanent hp loss), what if we make the healing all temporary hp? So something like this:</p><p></p><p>Heal Host (Su): A vizier's turban with at least 2 ranks in its host bond (see Empower Host, above) can draw upon it's host's lifeforce to heal its host's wounds. The host gains X temporary hit points, which remain for one hour. At the end of that hour, the host gains a negative level. A vizier's turban can heal its host multiple times, but the number of negative levels it imposes can not match or exceed the host's current level or the number of ranks in the turban's host bond. The host recovers from the negative levels at a rate of 1 level every 24 hours without needing to make a save.</p></blockquote><p></p>
[QUOTE="freyar, post: 5744164, member: 40227"] Hmmm, doesn't the master's CL determine its effective HD for the purpose of negative level's killing it? But anyway, since we're reducing the penalty on the host (ie, no permanent hp loss), what if we make the healing all temporary hp? So something like this: Heal Host (Su): A vizier's turban with at least 2 ranks in its host bond (see Empower Host, above) can draw upon it's host's lifeforce to heal its host's wounds. The host gains X temporary hit points, which remain for one hour. At the end of that hour, the host gains a negative level. A vizier's turban can heal its host multiple times, but the number of negative levels it imposes can not match or exceed the host's current level or the number of ranks in the turban's host bond. The host recovers from the negative levels at a rate of 1 level every 24 hours without needing to make a save. [/QUOTE]
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