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Converting Al-Qadim creatures
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<blockquote data-quote="Cleon" data-source="post: 5965673" data-attributes="member: 57383"><p>Here's the original stats for the Teak Serpent.</p><p></p><p><strong><span style="font-size: 15px">Serpent, Teak</span></strong></p><p><strong>Climate/Terrain: </strong>Tropical/forests </p><p><strong>Frequency: </strong>Rare </p><p><strong>Organization: </strong>Solitary </p><p><strong>Activity Cycle: </strong>Any </p><p><strong>Diet: </strong>Carnivore </p><p><strong>Intelligence: </strong>Animal (1) </p><p><strong>Treasure: </strong>B, Q (x10), S, T </p><p><strong>Alignment: </strong>Neutral </p><p><strong>No. Appearing: </strong>1-2 </p><p><strong>Armor Class: </strong>3 </p><p><strong>Movement: </strong>9, Cl 6 </p><p><strong>Hit Dice: </strong>8+8 </p><p><strong>THAC0: </strong>11 </p><p><strong>No. of Attacks: </strong>2 </p><p><strong>Damage/Attack: </strong>1d6/2d6 </p><p><strong>Special Attacks: </strong>Constriction, surprise </p><p><strong>Special Defenses: </strong>Camouflage </p><p><strong>Magic Resistance: </strong>Nil </p><p><strong>Size: </strong>H (30’ long) </p><p><strong>Morale: </strong>Average (10) </p><p><strong>XP Value: </strong>3,000</p><p></p><p>Two rare varieties of serpents can be found in the teeming eastern jungles of Zakhara, often in the company of other intelligent reptilian creatures.</p><p></p><p><span style="font-size: 12px"><strong>Teak Serpent</strong></span></p><p>Teak serpents are a variety of huge constrictor snakes inhabiting the teak and ironwood forests of Zakhara. Adults often reach lengths exceeding 30’.</p><p></p><p><strong>Combat:</strong> These reptiles resemble branches of the hardwood trees they inhabit, lending them a -2 bonus on surprise and a superior Armor Class (AC 3).</p><p></p><p>Teak serpents wait patiently in the upper canopy of trees for an unsuspecting victim to pass underneath, attacking from above with a combination bite (1d6 points of damage) and constriction attack. If a constriction attack is successful, the serpent will have wound part of its massive length around the victim, squeezing for 2d6 points of damage. The coils of a teak serpent are stronger than ironwood, requiring the combined efforts of 80 points of Strength to release a trapped victim. With their prodigious length, one of these serpents can constrict up to three human-sized victims simultaneously!</p><p></p><p><strong>Habitat/Society:</strong> Because of their ferocity and immense size, teak serpents are feared in the jungles they inhabit. Teak serpents usually subsist on a diet of large animals (preferring baby elephants, when they are available), but they will attack a small group of human-sized creatures without hesitation. They often sleep for up to a week after feeding. </p><p></p><p><strong>Ecology:</strong> The scales of a teak serpent, if used while casting <em>barkskin</em>, provide a +2 bonus to Armor Class for the duration of the spell. In the eastern jungles, teak serpents are sometimes captured by powerful kahins and bound into magic staves (see <em>staff of the teak serpent</em> in Chapter Seven of the Campaign Guide).</p><p></p><p><em>Originally appeared in Al-Qadim: Ruined Kingdoms (1994)</em></p><p></p><p>The Teak Serpent also appeared in <em>Monstrous Compendium Annual Volume Two (1995</em><em>)</em> with basically identical stats. The only significant difference is the Treasure, which is:</p><p></p><p><strong>Treasure: </strong>Nil (B, Qx10, S, T)</p></blockquote><p></p>
[QUOTE="Cleon, post: 5965673, member: 57383"] Here's the original stats for the Teak Serpent. [B][SIZE=4]Serpent, Teak[/SIZE][/B] [B]Climate/Terrain: [/B]Tropical/forests [B]Frequency: [/B]Rare [B]Organization: [/B]Solitary [B]Activity Cycle: [/B]Any [B]Diet: [/B]Carnivore [B]Intelligence: [/B]Animal (1) [B]Treasure: [/B]B, Q (x10), S, T [B]Alignment: [/B]Neutral [B]No. Appearing: [/B]1-2 [B]Armor Class: [/B]3 [B]Movement: [/B]9, Cl 6 [B]Hit Dice: [/B]8+8 [B]THAC0: [/B]11 [B]No. of Attacks: [/B]2 [B]Damage/Attack: [/B]1d6/2d6 [B]Special Attacks: [/B]Constriction, surprise [B]Special Defenses: [/B]Camouflage [B]Magic Resistance: [/B]Nil [B]Size: [/B]H (30’ long) [B]Morale: [/B]Average (10) [B]XP Value: [/B]3,000 Two rare varieties of serpents can be found in the teeming eastern jungles of Zakhara, often in the company of other intelligent reptilian creatures. [SIZE=3][B]Teak Serpent[/B][/SIZE] Teak serpents are a variety of huge constrictor snakes inhabiting the teak and ironwood forests of Zakhara. Adults often reach lengths exceeding 30’. [B]Combat:[/B] These reptiles resemble branches of the hardwood trees they inhabit, lending them a -2 bonus on surprise and a superior Armor Class (AC 3). Teak serpents wait patiently in the upper canopy of trees for an unsuspecting victim to pass underneath, attacking from above with a combination bite (1d6 points of damage) and constriction attack. If a constriction attack is successful, the serpent will have wound part of its massive length around the victim, squeezing for 2d6 points of damage. The coils of a teak serpent are stronger than ironwood, requiring the combined efforts of 80 points of Strength to release a trapped victim. With their prodigious length, one of these serpents can constrict up to three human-sized victims simultaneously! [B]Habitat/Society:[/B] Because of their ferocity and immense size, teak serpents are feared in the jungles they inhabit. Teak serpents usually subsist on a diet of large animals (preferring baby elephants, when they are available), but they will attack a small group of human-sized creatures without hesitation. They often sleep for up to a week after feeding. [B]Ecology:[/B] The scales of a teak serpent, if used while casting [I]barkskin[/I], provide a +2 bonus to Armor Class for the duration of the spell. In the eastern jungles, teak serpents are sometimes captured by powerful kahins and bound into magic staves (see [I]staff of the teak serpent[/I] in Chapter Seven of the Campaign Guide). [I]Originally appeared in Al-Qadim: Ruined Kingdoms (1994)[/I] The Teak Serpent also appeared in [I]Monstrous Compendium Annual Volume Two (1995[/I][I])[/I] with basically identical stats. The only significant difference is the Treasure, which is: [B]Treasure: [/B]Nil (B, Qx10, S, T) [/QUOTE]
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