Ok, where are we now on these?
But we're back to the fact that it doesn't explain the size change.![]()
So have we set fast healing = HD/2 always? And attacks = HD? Thta work, sure.
To explain the size, we might just add a line: "When lost souls merge, their combined bodies exude undead flesh formed from nightmare essence, increasing their weight and size accordingly."
I'm confused. The Medium and Large versions have # attacks = fast healing = HD/2 already in homebrews.