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Converting Epic Level Creatures
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<blockquote data-quote="Shade" data-source="post: 5458993" data-attributes="member: 287"><p><a href="http://www.enworld.org/forum/5417907-post101.html" target="_blank">Updated</a>.</p><p></p><p>I just noticed the air monlith has a higher benefit from air mastery (imposing a -2 rather than -1 penalty). Although the primal elementals didn't use this, I like it, and could see going even higher for the air elemaster. Maybe as high as -5?</p><p></p><p>Skills: 15 at 89 ranks</p><p>I figure all elemasters should have: Concentration, Diplomacy, Gather Information, Intimidate, Knowledge (the planes), Knowledge (religion), Listen, Sense Motive, Spellcraft, Spot, Use Magic Device</p><p></p><p>The air elemaster might additionally have Balance and Tumble as well (like the air monolith). Maybe also Escape Artist and Move Silently?</p><p></p><p>Feats: 29 (22 can be epic)</p><p></p><p>Air monolith has Alertness, Blind-Fight, Cleave, Combat Reflexes, Dodge, Flyby Attack, Great Cleave, Improved Critical (slam), Improved Initiative, Improved Natural Attack (slam), Iron Will, Mobility, Power Attack, Spring Attack</p><p></p><p>Primal air elemental has Alertness, Blinding Speed (x2), Combat Reflexes, Dodge, Epic Prowess (x2), Epic Toughness (x4), Epic Will, Flyby Attack, Great Fortitude, Improved Initiative, Iron Will, Lightning Reflexes, Mobility, Spring Attack, Superior Initiative, Weapon Finesse, Weapon Focus (slam)</p><p></p><p>Yan-C-Bin (Prince of Evil Air Creatures) has Blind-Fight, Cleave, Combat Expertise, Combat Reflexes, Corrupt Summoning B, Dodge, Epic Will, Flyby Attack, Great Cleave, Improved Critical (slam), Improved Initiative (B), Mobility, Power Attack, Spring Attack, Weapon Finesse (B), Whirlwind Attack</p><p></p><p>Chan (Prince of Good Air Creatures) has Blind-Fight, Cleave, Combat Expertise, Combat Reflexes, Dodge, Epic Skill Focus (Gather Information), Epic Will, Flyby Attack, Great Cleave, Improved Critical (slam), Improved Initiative (B), Mobility, Power Attack, Purify Summoning (B), Spring Attack, Weapon Finesse (B), Whirlwind Attack</p></blockquote><p></p>
[QUOTE="Shade, post: 5458993, member: 287"] [URL="http://www.enworld.org/forum/5417907-post101.html"]Updated[/URL]. I just noticed the air monlith has a higher benefit from air mastery (imposing a -2 rather than -1 penalty). Although the primal elementals didn't use this, I like it, and could see going even higher for the air elemaster. Maybe as high as -5? Skills: 15 at 89 ranks I figure all elemasters should have: Concentration, Diplomacy, Gather Information, Intimidate, Knowledge (the planes), Knowledge (religion), Listen, Sense Motive, Spellcraft, Spot, Use Magic Device The air elemaster might additionally have Balance and Tumble as well (like the air monolith). Maybe also Escape Artist and Move Silently? Feats: 29 (22 can be epic) Air monolith has Alertness, Blind-Fight, Cleave, Combat Reflexes, Dodge, Flyby Attack, Great Cleave, Improved Critical (slam), Improved Initiative, Improved Natural Attack (slam), Iron Will, Mobility, Power Attack, Spring Attack Primal air elemental has Alertness, Blinding Speed (x2), Combat Reflexes, Dodge, Epic Prowess (x2), Epic Toughness (x4), Epic Will, Flyby Attack, Great Fortitude, Improved Initiative, Iron Will, Lightning Reflexes, Mobility, Spring Attack, Superior Initiative, Weapon Finesse, Weapon Focus (slam) Yan-C-Bin (Prince of Evil Air Creatures) has Blind-Fight, Cleave, Combat Expertise, Combat Reflexes, Corrupt Summoning B, Dodge, Epic Will, Flyby Attack, Great Cleave, Improved Critical (slam), Improved Initiative (B), Mobility, Power Attack, Spring Attack, Weapon Finesse (B), Whirlwind Attack Chan (Prince of Good Air Creatures) has Blind-Fight, Cleave, Combat Expertise, Combat Reflexes, Dodge, Epic Skill Focus (Gather Information), Epic Will, Flyby Attack, Great Cleave, Improved Critical (slam), Improved Initiative (B), Mobility, Power Attack, Purify Summoning (B), Spring Attack, Weapon Finesse (B), Whirlwind Attack [/QUOTE]
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