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<blockquote data-quote="Shade" data-source="post: 5468728" data-attributes="member: 287"><p>Added earth elemaster to <a href="http://www.enworld.org/forum/5418942-post102.html" target="_blank">Homebrews</a>.</p><p></p><p>While doing so, I noticed we missed a few things in the air elemaster...</p><p></p><p>Elemental Transubstantiation (Su): Once per day an elemaster can transubstantiate all material objects and corporeal creatures in an area of up to 100 5-ft. squares that is within a range of 1000 ft. The affected area can be any shape. The elemaster can affect an area of any shape it wishes and exclude creatures within the affected area from the transubstantiation effect. All affected targets must succeed on a DC 69 Fort save or be transformed into elemental substances, the effects depend on the elemaster's intentions. Creatures that have the same elemental type as the elemaster are not affected by its transubstantiation; targets with no material substance are also unaffected, such as incorporeal creatures or objects of force such as an unseen servant.</p><p></p><p>If the elemaster wishes destruction, the target instantly evaporates. The transformed residue of creatures destroyed by elemental transubstantiation are not the remains of a living creature and cannot be used for raise dead or resurrection spells. A miracle, true resurrection or wish spell is necessary to bring back to life a creature destroyed by this transformation.</p><p></p><p>Alternatively, the elemaster can transform material objects or creatures instead of destroying them, as described below. Transformed creatures and objects can be returned to their former state by a polymorph any object, wish, or miracle spell, although only a single creature or object will be affected per spell, or only part of a structure (up to a 40 ft. cube) if the transformed object is particularly large. </p><p></p><p>Transformed creatures become beings of elemental substance. Their type changes to elemental (if their intelligence is 2 or less) or outsider (if their intelligence is 3 or higher) and they gain the same subtype as the elemaster. They also gain a fly speed equal to their fastest speed, with perfect maneuverability. Note that these transformed creatures are now susceptible to the elemasters' master elemental power (see below).</p><p></p><p>Transformed objects in the area can be used to form a structure of any shape the elemaster desires, the structure resembles a permanent solid fog surrounded by a permanent wind wall, and have <span style="color: Red">Y hp per 5-ft. square</span>. Treat this structure as a permanent magic item; it is not affected by dispel magic or break enchantment and is immune to effects of the elemaster's type. It takes a mage's disjunction spell or more powerful abjuration to destroy the structure (which is CL 84 and has <span style="color: red">a +Y on all its saves</span>).</p></blockquote><p></p>
[QUOTE="Shade, post: 5468728, member: 287"] Added earth elemaster to [URL="http://www.enworld.org/forum/5418942-post102.html"]Homebrews[/URL]. While doing so, I noticed we missed a few things in the air elemaster... Elemental Transubstantiation (Su): Once per day an elemaster can transubstantiate all material objects and corporeal creatures in an area of up to 100 5-ft. squares that is within a range of 1000 ft. The affected area can be any shape. The elemaster can affect an area of any shape it wishes and exclude creatures within the affected area from the transubstantiation effect. All affected targets must succeed on a DC 69 Fort save or be transformed into elemental substances, the effects depend on the elemaster's intentions. Creatures that have the same elemental type as the elemaster are not affected by its transubstantiation; targets with no material substance are also unaffected, such as incorporeal creatures or objects of force such as an unseen servant. If the elemaster wishes destruction, the target instantly evaporates. The transformed residue of creatures destroyed by elemental transubstantiation are not the remains of a living creature and cannot be used for raise dead or resurrection spells. A miracle, true resurrection or wish spell is necessary to bring back to life a creature destroyed by this transformation. Alternatively, the elemaster can transform material objects or creatures instead of destroying them, as described below. Transformed creatures and objects can be returned to their former state by a polymorph any object, wish, or miracle spell, although only a single creature or object will be affected per spell, or only part of a structure (up to a 40 ft. cube) if the transformed object is particularly large. Transformed creatures become beings of elemental substance. Their type changes to elemental (if their intelligence is 2 or less) or outsider (if their intelligence is 3 or higher) and they gain the same subtype as the elemaster. They also gain a fly speed equal to their fastest speed, with perfect maneuverability. Note that these transformed creatures are now susceptible to the elemasters' master elemental power (see below). Transformed objects in the area can be used to form a structure of any shape the elemaster desires, the structure resembles a permanent solid fog surrounded by a permanent wind wall, and have [COLOR="Red"]Y hp per 5-ft. square[/COLOR]. Treat this structure as a permanent magic item; it is not affected by dispel magic or break enchantment and is immune to effects of the elemaster's type. It takes a mage's disjunction spell or more powerful abjuration to destroy the structure (which is CL 84 and has [COLOR="red"]a +Y on all its saves[/COLOR]). [/QUOTE]
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