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Converting Maztica and Horde monsters
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<blockquote data-quote="Shade" data-source="post: 3926832" data-attributes="member: 287"><p>Here are the similar bits from the kamadan in the Tome of Horrors revised:</p><p></p><p>Large Magical Beast</p><p>+5 natural armor</p><p>Attack: Claw +7 melee (1d6+4) or snakes +7 melee (1d4) or bite +7 melee (1d8+2)</p><p>Full Attack: 2 claws +7 melee (1d6+4) and 6 snakes +2 melee (1d4) and bite +2 melee (1d8+2)</p><p>Space/Reach: 10 ft./5 ft. (10 ft. with snakes)</p><p>Special Qualities: Darkvision 60 ft., low-light vision, scent</p><p>Abilities: Str 18, Dex 15, Con 15, Int 5, Wis 12, Cha 9</p><p>Skills: Balance +10, Hide +3*, Listen +5, Move Silently +8, Spot +5</p><p>Feats: Alertness, Dodge</p><p>Challenge Rating: 4</p><p>Advancement: 5-9 HD (Large); 10-12 HD (Huge)</p><p></p><p>Snakes (Ex): Each snake attacks independently each round at the listed attack bonus. The snakes do not gain the kamadan’s Strength bonus to damage.</p><p></p><p>Skills: Kamadans have a +4 racial bonus on Hide and Move Silently checks and a +8 racial bonus on Balance checks. *In areas of tall grass or undergrowth, the Hide bonus improves to +8.</p><p></p><p>The poisonous kamadan is CR 6 and uses the same statistics as the normal kamadan, but each snake head delivers a poisonous bite.</p><p></p><p>Poison (Ex): Snakes, Fortitude save DC 14; initial and secondary damage 1d6 Constitution. The save DC is Constitution-based.</p></blockquote><p></p>
[QUOTE="Shade, post: 3926832, member: 287"] Here are the similar bits from the kamadan in the Tome of Horrors revised: Large Magical Beast +5 natural armor Attack: Claw +7 melee (1d6+4) or snakes +7 melee (1d4) or bite +7 melee (1d8+2) Full Attack: 2 claws +7 melee (1d6+4) and 6 snakes +2 melee (1d4) and bite +2 melee (1d8+2) Space/Reach: 10 ft./5 ft. (10 ft. with snakes) Special Qualities: Darkvision 60 ft., low-light vision, scent Abilities: Str 18, Dex 15, Con 15, Int 5, Wis 12, Cha 9 Skills: Balance +10, Hide +3*, Listen +5, Move Silently +8, Spot +5 Feats: Alertness, Dodge Challenge Rating: 4 Advancement: 5-9 HD (Large); 10-12 HD (Huge) Snakes (Ex): Each snake attacks independently each round at the listed attack bonus. The snakes do not gain the kamadan’s Strength bonus to damage. Skills: Kamadans have a +4 racial bonus on Hide and Move Silently checks and a +8 racial bonus on Balance checks. *In areas of tall grass or undergrowth, the Hide bonus improves to +8. The poisonous kamadan is CR 6 and uses the same statistics as the normal kamadan, but each snake head delivers a poisonous bite. Poison (Ex): Snakes, Fortitude save DC 14; initial and secondary damage 1d6 Constitution. The save DC is Constitution-based. [/QUOTE]
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