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Converting Maztica and Horde monsters
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<blockquote data-quote="Shade" data-source="post: 3954666" data-attributes="member: 287"><p>Invisible in Darkness (Ex): In areas of shadowy illumination, a dowagu receives double the normal benefits of concealment (40% miss chance). In areas of darkness, a dowagu is treated as if it were invisible.</p><p></p><p></p><p></p><p>Frightful presence?</p><p></p><p></p><p></p><p>Make it 1d6 negative energy and 1 point of Strength damage like the chill touch spell?</p><p></p><p></p><p></p><p>Improved grab/constrict?</p><p></p><p></p><p></p><p>Aura of Silence (Su): A dowagu is continuously surrounded by a silence effect to a 5-foot-radius. This functions as the silence spell, but cannot be dispeled.</p><p></p><p></p><p></p><p>Invulnerablilty in Darkness (Ex/Su?): In areas of darkness or shadowy illumination, a dowagu is treated as incorporeal for purposes of attacks and effects that target it. Spells and effects with the light descriptor, as well as weapons that generate light or with the brililant energy property, affect the dowagu normally.</p><p></p><p></p><p></p><p>Spell-Like Abilities: A dowagu may use up to four illusion spells from the sorcerer/wizard spell list as spell-like abilities each day. Caster level 10th.</p><p></p><p></p><p></p><p>Stamp of Tan Chin (Su): With a successful touch attack, a dowagu may place a dark tattoo upon a victim. This mark cannot be removed through anything short of divine intervention or the destruction of the dowagu's master, the Raja Ambuchar Devayam. Attempts to conceal the mark always fail--it is clearly visible even through armor, clothing, and makeup. Even spells, such as shapechange or alter self, cannot conceal the mark. The victim still gains the benefits of these spells, but the mark is always present in their current form. Upon the marked victim's death, it becomes a zombie (or greater undead, at the DMs discretion) under the control of the Raja Ambuchar Devayam. The new undead will immediately seek out the Raja to receive orders.</p></blockquote><p></p>
[QUOTE="Shade, post: 3954666, member: 287"] Invisible in Darkness (Ex): In areas of shadowy illumination, a dowagu receives double the normal benefits of concealment (40% miss chance). In areas of darkness, a dowagu is treated as if it were invisible. Frightful presence? Make it 1d6 negative energy and 1 point of Strength damage like the chill touch spell? Improved grab/constrict? Aura of Silence (Su): A dowagu is continuously surrounded by a silence effect to a 5-foot-radius. This functions as the silence spell, but cannot be dispeled. Invulnerablilty in Darkness (Ex/Su?): In areas of darkness or shadowy illumination, a dowagu is treated as incorporeal for purposes of attacks and effects that target it. Spells and effects with the light descriptor, as well as weapons that generate light or with the brililant energy property, affect the dowagu normally. Spell-Like Abilities: A dowagu may use up to four illusion spells from the sorcerer/wizard spell list as spell-like abilities each day. Caster level 10th. Stamp of Tan Chin (Su): With a successful touch attack, a dowagu may place a dark tattoo upon a victim. This mark cannot be removed through anything short of divine intervention or the destruction of the dowagu's master, the Raja Ambuchar Devayam. Attempts to conceal the mark always fail--it is clearly visible even through armor, clothing, and makeup. Even spells, such as shapechange or alter self, cannot conceal the mark. The victim still gains the benefits of these spells, but the mark is always present in their current form. Upon the marked victim's death, it becomes a zombie (or greater undead, at the DMs discretion) under the control of the Raja Ambuchar Devayam. The new undead will immediately seek out the Raja to receive orders. [/QUOTE]
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