Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Converting Maztica and Horde monsters
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Shade" data-source="post: 4125248" data-attributes="member: 287"><p><strong>Plumazotl, Lesser </strong> </p><p>CLIMATE/TERRAIN: Any</p><p>FREQUENCY: Very rare</p><p>ORGANIZATION: Solitary</p><p>ACTIVITY CYCLE: Any</p><p>DIET: Special</p><p>INTELLIGENCE: Very (11-12) </p><p>TREASURE: Special </p><p>ALIGNMENT: Any good </p><p>NO. APPEARING: 1 </p><p>ARMOR CLASS: 3</p><p>MOVEMENT: 3, Fl 12 </p><p>HIT DICE: 1 to 5 </p><p>NO. OF ATTACKS: 3</p><p>DAMAGE/ATTACK: 1-4/1-4/1-4 </p><p>SPECIAL ATTACKS: Spell use</p><p>SPECIAL DEFENSES: Hit only by magical weapons</p><p>MAGIC RESISTANCE: 5% per Hit Die </p><p>SIZE: T (3') to S (4') </p><p>MORALE: Elite (13) </p><p>XP VALUE: 1 HD: 270 </p><p>2 ND: 420 </p><p>3 HD: 650 </p><p>4 HD: 975 </p><p>5 HD: 2000</p><p></p><p><strong>Plumazotl, Greater</strong></p><p>CLIMATE/TERRAIN: Any</p><p>FREQUENCY: Very rare </p><p>ORGANIZATION: Solitary</p><p>ACTIVITY CYCLE: Any</p><p>DIET: Special</p><p>INTELLIGENCE: High (13-14)</p><p>TREASURE: Special</p><p>ALIGNMENT: Any good</p><p>NO. APPEARING: 1 (1-2)</p><p>ARMOR CLASS: 3</p><p>MOVEMENT: 9, Fl 48</p><p>HIT DICE: 6 to 10</p><p>NO. OF ATTACKS: 3</p><p>DAMAGE/ATTACK: 1-6/1-6/1-6</p><p>SPECIAL ATTACKS: Spell use</p><p>SPECIAL DEFENSES: Hit only by magical weapons</p><p>MAGIC RESISTANCE: 5% per Hit Die</p><p>SIZE: M (5') to L (10')</p><p>MORALE: Champion (16)</p><p>XP VALUE: 6 HD: 3000</p><p>7 HD: 4000</p><p>8 HD: 5000</p><p>9 HD: 6000</p><p>10 HD: 7000</p><p></p><p>Payit legends tell of a time long ago when a powerful plumaweaver, Itzamna Manik, set out to create life with his magic. After many years of labor, using spells that have long been forgotten, he created a plumazotl, a living creature of pluma. The gods destroyed Itzamna Manik for his audacity, but some of his creations managed to escape and reproduce. Their descendants still inhabit lonely spots in Maztica. These rare creatures are composed completely of brightly colored feathers. They commonly take the forms of birds, although some have a humanoid shape. Their sizes range from that of a hummingbird to that of a giant eagle. Plumazotl have very musical voices, and generally speak an ancient form of Payit as well as the language of intelligent species that dwell near them.</p><p></p><p>COMBAT: Plumazotl are peaceful creatures, and they generally avoid combat if possible. If forced into combat, an individual defends itself with bites and clawing attacks. A plumazotl may use pluma magic. Lesser plumazotl cast spells as if they were plumaweavers of levels equivalent to their Hit Dice. Greater plumazotl have better spellcasting powers; those with 6 HD cast as 7th level plumaweavers, 7 HD as 8th level, 8 HD as 10th level, 9 HD as 12th level, and those with 10 HD cast as 14th level plumaweavers. </p><p></p><p>Plumazotl are especially vulnerable to fire and take double damage from all fire-based attacks.</p><p></p><p>HABITAT/SOCIETY: The first of these creatures were given life hundreds of years ago. Granted intelligence and a will to survive, they became a true race and learned to feed and reproduce. Plumazotl tend to live far from any civilization. They use their spellcasting abilities to create wonders in their homes, which eventually become safe, peaceful places</p><p>filled with color and music. Though they prefer to live alone, they are unafraid of humans, and sometimes appreach them to gain news of what is happening in the outside world. They offer tidbits of information in exchange for a brief conversation, but if given a bit of pluma magic, they become quite friendly and relate any desired information to the best of their ability. These visits are rare and brief, because it takes only a short time to satisfy a plumazotl's curiosity about the outside.</p><p></p><p>Though generally solitary, a pair of greater plumazotl sometimes comes together to mate. In a dazzling ritual, they pluck feathers from one another's bodies, form them into small images of birds or humans, then infuse them with a bit of their magic. These small creatures are lesser plumazotl with 1 Hit Die. A pair of greater plumazotl produces one or two offspring in this way before parting ways. </p><p></p><p>Most plumazotl grow very slowly, finding bright feathers to add to their own bodies. If one finds or is given a pluma talisman, however, it may incorporate the magic of the item, growing by one or more Hit Dice, depending on the power of the talisman.</p><p></p><p>When lesser plumazotl reach the height of their growth, they begin searching for more and more material to incorporate into their forms. After they acquire, or one pluma talisman, they metamorphose into greater plumazotl.</p><p></p><p>ECOLOGY: Plumazotl feed on feathers and pluma magic, adding items directly into their bodies. Talismans are broken into their component parts before being absorbed. Plumazotl have no natural enemies, though sometimes men hunt them for their inherent magic. If killed, a plumazotl produces a quantity of feathers suitable for featherweaving and pluma magic. A greater plumazotl may yield enough feathers for a blanket of featherweaving.</p><p></p><p>Originally appeared in Maztica Campaign Setting (1991).</p></blockquote><p></p>
[QUOTE="Shade, post: 4125248, member: 287"] [B]Plumazotl, Lesser [/B] CLIMATE/TERRAIN: Any FREQUENCY: Very rare ORGANIZATION: Solitary ACTIVITY CYCLE: Any DIET: Special INTELLIGENCE: Very (11-12) TREASURE: Special ALIGNMENT: Any good NO. APPEARING: 1 ARMOR CLASS: 3 MOVEMENT: 3, Fl 12 HIT DICE: 1 to 5 NO. OF ATTACKS: 3 DAMAGE/ATTACK: 1-4/1-4/1-4 SPECIAL ATTACKS: Spell use SPECIAL DEFENSES: Hit only by magical weapons MAGIC RESISTANCE: 5% per Hit Die SIZE: T (3') to S (4') MORALE: Elite (13) XP VALUE: 1 HD: 270 2 ND: 420 3 HD: 650 4 HD: 975 5 HD: 2000 [B]Plumazotl, Greater[/B] CLIMATE/TERRAIN: Any FREQUENCY: Very rare ORGANIZATION: Solitary ACTIVITY CYCLE: Any DIET: Special INTELLIGENCE: High (13-14) TREASURE: Special ALIGNMENT: Any good NO. APPEARING: 1 (1-2) ARMOR CLASS: 3 MOVEMENT: 9, Fl 48 HIT DICE: 6 to 10 NO. OF ATTACKS: 3 DAMAGE/ATTACK: 1-6/1-6/1-6 SPECIAL ATTACKS: Spell use SPECIAL DEFENSES: Hit only by magical weapons MAGIC RESISTANCE: 5% per Hit Die SIZE: M (5') to L (10') MORALE: Champion (16) XP VALUE: 6 HD: 3000 7 HD: 4000 8 HD: 5000 9 HD: 6000 10 HD: 7000 Payit legends tell of a time long ago when a powerful plumaweaver, Itzamna Manik, set out to create life with his magic. After many years of labor, using spells that have long been forgotten, he created a plumazotl, a living creature of pluma. The gods destroyed Itzamna Manik for his audacity, but some of his creations managed to escape and reproduce. Their descendants still inhabit lonely spots in Maztica. These rare creatures are composed completely of brightly colored feathers. They commonly take the forms of birds, although some have a humanoid shape. Their sizes range from that of a hummingbird to that of a giant eagle. Plumazotl have very musical voices, and generally speak an ancient form of Payit as well as the language of intelligent species that dwell near them. COMBAT: Plumazotl are peaceful creatures, and they generally avoid combat if possible. If forced into combat, an individual defends itself with bites and clawing attacks. A plumazotl may use pluma magic. Lesser plumazotl cast spells as if they were plumaweavers of levels equivalent to their Hit Dice. Greater plumazotl have better spellcasting powers; those with 6 HD cast as 7th level plumaweavers, 7 HD as 8th level, 8 HD as 10th level, 9 HD as 12th level, and those with 10 HD cast as 14th level plumaweavers. Plumazotl are especially vulnerable to fire and take double damage from all fire-based attacks. HABITAT/SOCIETY: The first of these creatures were given life hundreds of years ago. Granted intelligence and a will to survive, they became a true race and learned to feed and reproduce. Plumazotl tend to live far from any civilization. They use their spellcasting abilities to create wonders in their homes, which eventually become safe, peaceful places filled with color and music. Though they prefer to live alone, they are unafraid of humans, and sometimes appreach them to gain news of what is happening in the outside world. They offer tidbits of information in exchange for a brief conversation, but if given a bit of pluma magic, they become quite friendly and relate any desired information to the best of their ability. These visits are rare and brief, because it takes only a short time to satisfy a plumazotl's curiosity about the outside. Though generally solitary, a pair of greater plumazotl sometimes comes together to mate. In a dazzling ritual, they pluck feathers from one another's bodies, form them into small images of birds or humans, then infuse them with a bit of their magic. These small creatures are lesser plumazotl with 1 Hit Die. A pair of greater plumazotl produces one or two offspring in this way before parting ways. Most plumazotl grow very slowly, finding bright feathers to add to their own bodies. If one finds or is given a pluma talisman, however, it may incorporate the magic of the item, growing by one or more Hit Dice, depending on the power of the talisman. When lesser plumazotl reach the height of their growth, they begin searching for more and more material to incorporate into their forms. After they acquire, or one pluma talisman, they metamorphose into greater plumazotl. ECOLOGY: Plumazotl feed on feathers and pluma magic, adding items directly into their bodies. Talismans are broken into their component parts before being absorbed. Plumazotl have no natural enemies, though sometimes men hunt them for their inherent magic. If killed, a plumazotl produces a quantity of feathers suitable for featherweaving and pluma magic. A greater plumazotl may yield enough feathers for a blanket of featherweaving. Originally appeared in Maztica Campaign Setting (1991). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Converting Maztica and Horde monsters
Top