Converting monsters from Dragon magazine

Status
Not open for further replies.

log in or register to remove this ad

I'd say average or good flight, leaning toward good. This is pit fiend/balor/erinyes/succubus-like, which is the vibe I get from these in terms of wings.

Comparable HD outsiders seem to have natural AC in the +16 to +20 range. If we want to go with the "low AC" vibe, maybe +15?

Well, alignment-based DR is right out. Maybe adamantine to make them a bit unique?
 

I'd say average or good flight, leaning toward good. This is pit fiend/balor/erinyes/succubus-like, which is the vibe I get from these in terms of wings.

Comparable HD outsiders seem to have natural AC in the +16 to +20 range. If we want to go with the "low AC" vibe, maybe +15?

Well, alignment-based DR is right out. Maybe adamantine to make them a bit unique?

That all sounds good to me. The DR would agree with their "adamantine ebony talons" too. ;)
 

I like DR/adamantine and good maneuverability.

I should also point out that the hp is currently all sorts of wrong. You've given them 30 HP due to Con, when they should have 150!
 


Comparable HD outsiders seem to have natural AC in the +16 to +20 range. If we want to go with the "low AC" vibe, maybe +15?

Sure, as it will balance out the great DR and high hit points.

Well, alignment-based DR is right out. Maybe adamantine to make them a bit unique?

Absolutely. As an aside, since they are exemplars of death, perhaps they suffer some negative effects from life-giving or sustaining magics?

That all sounds good to me. The DR would agree with their "adamantine ebony talons" too. ;)

Indeed. Speaking of which, it sounds like their talons should be treated as adamantine weapons for the purposes of overcoming DR.

I should also point out that the hp is currently all sorts of wrong. You've given them 30 HP due to Con, when they should have 150!

I'm not sure where that came from...it's fixed now.

Updated.
 



Modifying the catoblepas' death ray...

Death Ray (Su): An apollyon can project a thin, gray ray up to 100 feet from its eyes. Any living creature struck by this ray takes 1d100 points of damage (Fort DC x half). After striking one target, the ray dissipates and cannot be used again for 1d4 rounds. The save DC is Charisma-based.
 


Status
Not open for further replies.
Remove ads

Top