Agreed here.
And now another outsider from my favorite under-utilized plane (Pandemonium)...
MAPMAKER
FREQUENCY: Uncommon
NO. APPEARING: 1
ARMOR CLASS: 0
MOVE: 15”/25”
HIT DICE: 7+7
% IN LAIR: 20%
TREASURE TYPE: U (but never potions, rods, staves or wands, and always maps; scrolls (1-4) 70%)
NO. OF ATTACKS: 3
DAMAGE/ATTACK: 1-10 (mouth); 1-6 (tail) and 1-4 (mapmaker’s stick)
SPECIAL ATTACKS +1 to hit; +3 damage; paralyzation, mild insanity
SPECIAL DEFENSES: Cannot be confused; surprises on a 1-3
MAGIC RESISTANCE: 15%
INTELLIGENCE: Very
ALIGNMENT: Chaotic (tends towards evil)
SIZE: M
PSIONIC ABILITY: 170/170
Attack/Defense modes: C + Psychic Pandemonium (detailed below),F, G, H
A Mapmaker looks like an overgrown weasel at distances of 20 feet or more; however, up close it is obviously quite different. It has scaled skin like a lizard; it has a long tail, a humpback and it stands on two legs. It has an Elizabethan-type ruff about its neck, multi-faceted flashing eyes, a strange protruding “sucker mouth,” rubbery arms and a webbed hollow in its back.
Mapmakers come from the plane of Pandemonium, and are quite common there. They have a passion for maps, and are never encountered without one. The maps are not necessarily accurate, and often they are totally false, describing non-existent places. They are very detailed and beautiful, however, Mapmakers value their maps more than they do gold.
A mapmaker’s primary attack is accomplished by spreading its wings. This causes its entire body to turn metallic and glow with darting, scintillating colors. Any creature within 12” viewing the mapmaker in this state must make a saving throw vs. paralyzation a -2 on the die. Creatures getting a 4 or less on the die (before modification) turn schizoid until a Heal, Restoration, Limited wish or Wish is used. The paralyzation lasts for the number on the die plus 5 rounds.
NOTE: Magical devices will not negate or prevent this effect.
The sucker mouth extends out 2”, and the tail is barbed. The mapmaker will try to use its tail to draw prey to its mouth (it can drag prey a distance of 5 feet on a “to hit” roll of 18 or more). Hits on the mapmaker’s ruff do half damage, while hits on the hump do 1½ times normal damage. Mapmakers’ ruffs scintillate harmlessly when removed from the body; they are very strong and might be worth something to a jeweler or cobbler.
Mapmakers have their own language, and all their maps are written in it. Map makers smell strongly of hay.
Mapmakers love to steal a party’s map so the party will be lost. When stealing maps, the creatures’ senses are heightened and they have 8th-level Thief abilities, A new magic item is included with this monster: the Mapmaker’s stick (it can mark anything, including human flesh; thus, the 1-4 damage pts.)
PSYCHIC PANDEMONIUM: This psionic attack mode attacks exactly like a Mind Thrust, but it may only be defended against with Tower of Iron Will, and then takes double pts. from the defender.
Originally appeared in Dragon Magazine #47 (1981).