Converting monsters from Dragon magazine

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Updated.

damage reduction x/x (10/adamantine?)

Organization: Solitary or x (2–4)

Advancement: x

Gu’armori (singular: gu’armoru) are animated suits of armor constructed through the combined efforts of a magic-user of at least 16th level and a cleric of at least 11th level. The creation of a single gu’armoru requires the fabrication of a suit of adamantite-alloyed armor...

A gu'armoru stands 6 feet tall and weighs x pounds. (Same weight as adamantine plate armor?)

The “life force” which powers a gu’armoru qualifies the creature to be classified as a special type of undead entity, and any cleric has a 2% -per-level chance of recognizing one as such. If recognition occurs, a cleric of 11th level or higher may (if he chooses to make the attempt) affect a gu’armoru by rolling a 20 on d20, thereby “turning” the energy-spark which animates the gu’armoru and resulting in the explosion of the armor, with effects as described below.

Tomb-Tainted (Ex): Although a construct, a gu'armoru is harmed treated as undead for purposes of spells and effects that treat undead differently (such as searing light or holy water). A gu'armoru may be turned as if it were an undead creature with +x turn resistance. A successful turning check triggers the gu'armoru's explosive instability (see above).
 
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DR 10/adamantine

Adamantine full plate sounds like a good comparison for weight, sure.

Looks like it's not easy to turn. And it's not very undead. So say +4 or even +6 turning resistance? What should the DC for the explosive instability be when it's triggered by turning? Equal to turning check or maybe turning damage?
 

DR 10/adamantine

Adamantine full plate sounds like a good comparison for weight, sure.

A good basis maybe, but its got a (natural) armour bonus 4 points higher than adamantine full plate and a DR 7 points higher than adamantine full plate so I'd think it's much thicker than regular armour.

Hmm, it's got +50% armour and +233% DC so if we average that it's +143.5%.

How about 150% heavier than a Medium suit of full plate, or 125 pounds?

Looks like it's not easy to turn. And it's not very undead. So say +4 or even +6 turning resistance? What should the DC for the explosive instability be when it's triggered by turning? Equal to turning check or maybe turning damage?

Hmm, the +4 would be enough for me. Its not short of Hit Dice, it's the exploding that causes it problems. Don't really mind either way, though.

I prefer turning damage for the explodo-save, as the turning check isn't level-dependent.
 


As we discussed above, let's alter tomb tainted as follows:

Tomb-Tainted (Ex): Although a construct, a gu'armoru is harmed treated as undead for purposes of spells and effects that treat undead differently (such as searing light or holy water). A gu'armoru may be turned as if it were an undead creature with +4 turn resistance. A successful turning check triggers the gu'armoru's explosive instability (see above) with a Fortitude save DC equal to the turning damage.

No great ideas on org, though phalanx oddly springs to mind.

CR looks about 7ish, though the death throes damage is a bit high for that.

I'm guessing someone else will have more opinion on the advancement.
 


It still needs some Spell Resistance, since the original had a little Magic Resistance.

Organization: Solitary or x (2–4)

Well these are basically walking suits of armour, so how about an arsenal of gu'armori or an armory of gu'armor?

Challenge Rating: x

Challenge Rating about 8?

Advancement: x

I'd like them to stay the same size, since their combat abilities are basically like a fighter.

Advancement: 13-24 HD (Medium) ?
 
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