Shade
Monster Junkie
Added to Homebrews.
Should we give 'em a burrow speed? If so, 10 feet?
For the "hidden burrows", I like basing it off hallucinatory terrain. We could just give it to 'em as a 1/day SLA at CL 12th, which would last 24 hours. Otherwise, we could make a special "always active" effect upon any burrow they create.
Hurgeons speak Sylvan, Elven, and Common? Speak with animals as at will SLA?
It sounds like skills should include Handle Animal, Knowledge (nature), and Survival.
Knowledge (dungeoneering) and/or Knowledge (architecture and engineering)?
We'll need 3.5 replacements for animal friendship and locate animals and plants.
Perhaps replace animal friendship with wild empathy?
Should we give 'em a burrow speed? If so, 10 feet?
For the "hidden burrows", I like basing it off hallucinatory terrain. We could just give it to 'em as a 1/day SLA at CL 12th, which would last 24 hours. Otherwise, we could make a special "always active" effect upon any burrow they create.
These creatures speak their own language and can speak with any animal naturally. About 20% of them know the elven or Common languages, and 5% know the secret tongue of the druids.
Hurgeons speak Sylvan, Elven, and Common? Speak with animals as at will SLA?
Hurgeons gather local nuts, fruits, and berries, and several types of edible roots for their meals. Their vegetarian and inoffensive natures allow them to make friends with local woodland creatures and make arrangements for mutual assistance with them in times of need.
It sounds like skills should include Handle Animal, Knowledge (nature), and Survival.
Hurgeons are tool-users and construct elaborate underground dwellings with numerous rooms branching off from the main tunnel.
Knowledge (dungeoneering) and/or Knowledge (architecture and engineering)?
They may use animal friendship, invisibility to animals, faerie fire, locate animals and plants, and pass without trace as often as they desire, one spell per melee round, at the 6th level of effect. They may also cast an entangle spell once per day at the 6th level of effect.
We'll need 3.5 replacements for animal friendship and locate animals and plants.
Perhaps replace animal friendship with wild empathy?