Converting monsters from Dungeon Magazine

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Although I am loathe to inflict the aberration type upon any creature (because of the crappy BAB and saves), it does seem most appropriate in this case.

Where is the pic of the creature?
 

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did i say... something about a picture?
 

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I should've called myself "Shadow", and then I'd be undead and immune to your mind-affecting effects. :lol:

Should we give it the amphibious trait?

Amphibious (Ex): Although tyrannabysses (tyrannabyssii?) are aquatic, they can survive indefinitely on land, as long as they remain damp.

I also think they should speak their own language, Tyrannabyssal. :heh:
 
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and here is the last of the old conversions left to finish. :) we had only really just barely started on it, so there isn't much material to refresh on. ;)

as for amphibious, the description made it sound like a bottom-feeder at first, but then after reading more i found the sentence you were basing that on: "The tyrannabyss is covered with a thick coat of mucous which allows it to withstand prolonged periods out of water, if it can stay damp."
 

Is that guy related to the wyste?
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Space/Reach - shouldn't they be 15/15 or 15/10?

Bebiliths, among others, can Rend Armor:

Rend Armor (Ex): If a bebilith hits with both claw attacks, it pulls apart any armor worn by its foe. This attack deals 4d6+18 points of damage to the opponent’s armor. Creatures not wearing armor are unaffected by this special attack. Armor reduced to 0 hit points is destroyed. Damaged armor may be repaired with a successful Craft (armorsmithing) check.
 

I think its connection to the wyste is only superficial, since the wyste is a denizen of the Far Realm while the tyrannabys is, as far as we know, a native inhabitant of the Prime Material Plane.
 

Although you've got fast healing listed on the SQ line, I think regeneration is more appropriate.

From the troll/scrag:

Regeneration (Ex): Fire and acid deal normal damage to a scrag. If a scrag loses a limb or body part, the lost portion regrows in 3d6 minutes. The creature can reattach the severed member instantly by holding it to the stump. Scrags regenerate only if mostly immersed in water.
 

I don't see using regeneration for the t. The descriptions sounds much more like fast healing.
Don't forget the paralysis effect. Also, the stinger should propably also be added to the special attacks line, if it can only be used once every three rounds (we had that discussion recently, but how long did rounds last back then?).
 

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