Converting Monsters from Polyhedron Magazine

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Those boosts sound right. Let's say resistance 5, since they're swarms. Give them too much, and their CR will go sky-high.
 


Let's change the environment to swamps and marshes.

CR 7? It's not quite as good as a hellwasp swarm, I think.

Speaking of hellwasps, should we make the Int of these and the forest moss dependent on a hp threshhold, like the hellwasp's Hive Mind?
 

Agreed to hive mind. Half damage from fire makes me think at least resistance 10, which is mitigated by the cold vulnerability. Instead of cold slowing them, how about paralysis? I'd rather give them 2d6 acid instead of 1d10, as well.
 

That's fine, but then I think these jump to CR 8 or maybe even 9 compared to the hellwasps.
 


Oh yeah, I saw that before and then forgot. Hmmm, ok then, no more than CR 8, maybe a strong 7. ;)
 

Updated.

For the hive mind, stick with Int 3, or borrow Int 6 like the hellwasp?

Duration for cold paralyis?

I'm thinking CR 7, since these things are essentially hellwasp swarms with 4 less HD and far worse mobility.
 


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