Converting Monsters from Polyhedron Magazine

That kind of seems like innate manifesting to me, even if the flavor doesn't particularly lend itself to that interpretation. Maybe they could be psychic warrior manifestation or something.
 

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That kind of seems like innate manifesting to me, even if the flavor doesn't particularly lend itself to that interpretation. Maybe they could be psychic warrior manifestation or something.

They've got some Psion-only powers, which suggests Psychic Warrior is out, leaving either psion manifestation or PLAs.

Their psion manifestation would need to be higher than 5th level to give them the powers they have listed, so I'm leaning towards PLAs.
 

Their psion manifestation would need to be higher than 5th level to give them the powers they have listed, so I'm leaning towards PLAs.

I think I'm going to have to agree. We can always make psychic warrior their favored class for those with class levels.
 

PLAs are good enough. Like I said, the flavor doesn't really fit innate manifestation. Just direct conversion to PLAs, then?
 

Sounds like a plan!

telekinesis = Telekinetic Force
detonate = ?
ballistic attack = Telekinetic Thrust
inertial barrier
Molecular Agitation = Matter Agitation
Molecular Manipulation = Matter Manipulation (metacreativity)
mind link
tower of iron will
ego whip
contact = ?
id insinuation
intellect fortress
mind bar = Mind Blank, Personal
mind blank
 

We decided a few conversions ago that there's no need for contact in 3.5 psionics, so we can just drop that. As for detonate, I have a strong feeling that we converted that as a Ps (or maybe Su) ability for a frog-like Dark Sun creature a while back. Let me see: Yes! The daggoran has:

Detonate (Ps): Three times per day, a daggoran can detonate the crystalline growth on its back. This is similar to the hail of crystals power, except any creature or object struck by the ball of crystal takes 2d4 points of bludgeoning damage, and anyone within 20 feet of the explosion takes 3d4 points of slashing damage. This is the equivalent of a 2rd-level power. Manifester level 3rd.
 

We decided a few conversions ago that there's no need for contact in 3.5 psionics, so we can just drop that. As for detonate, I have a strong feeling that we converted that as a Ps (or maybe Su) ability for a frog-like Dark Sun creature a while back. Let me see: Yes! The daggoran has:

Detonate (Ps): Three times per day, a daggoran can detonate the crystalline growth on its back. This is similar to the hail of crystals power, except any creature or object struck by the ball of crystal takes 2d4 points of bludgeoning damage, and anyone within 20 feet of the explosion takes 3d4 points of slashing damage. This is the equivalent of a 2rd-level power. Manifester level 3rd.

That'll do for a foundation. The regular version should work on most small, solid objects (rocks, clay jugs, et cetera) rather than being limited to a crystal growth, of course.
 

Something like this?

Detonate (Ps): X times per day, a geran can detonate any solid object of no more than 1/2 lb in weight within 30 ft. (Attended or magic items receive a DC X Fortitude save to negate this effect.) This is similar to the hail of crystals power, except any creature or object struck by the ball of crystal takes 2d4 points of bludgeoning damage, and anyone within 20 feet of the explosion takes 3d4 points of slashing damage. This is the equivalent of a 2rd-level power. Manifester level 3rd.

Might need to look at the hail of crystals power again to check this...
 

Something like this?

Detonate (Ps): X times per day, a geran can detonate any solid object of no more than 1/2 lb in weight within 30 ft. (Attended or magic items receive a DC X Fortitude save to negate this effect.) This is similar to the hail of crystals power, except any creature or object struck by the ball of crystal takes 2d4 points of bludgeoning damage, and anyone within 20 feet of the explosion takes 3d4 points of slashing damage. This is the equivalent of a 2rd-level power. Manifester level 3rd.

Might need to look at the hail of crystals power again to check this...

I'd tweak it a bit. Didn't the original detonate power allow a user to throw detonating objects?

How about:

Detonate (Ps): X times per day, a geran can detonate any solid object of no more than 1/2 lb in weight within 30 ft. Attended or magic items receive a DC Y Fortitude save to negate this effect. Any creature or object within 20 feet of the detonation takes 3d4 points of bludgeoning/slashing damage (DC Z Reflex for half?). Any target in contact with the detonating object takes 3d6? points of bludgeoning/slashing damage with no saving throw.

Alternatively, a geran can hurl an object as a thrown weapon with a 20 foot range increment. The object detonates on impact, doing damage as above. Use a ranged touch attack to determine if the detonating object makes contact with its intended target. If it misses, use the throw splash weapon rules to determine which square the object detonates in.

This is the equivalent of a 2rd-level power. Manifester level 3rd.
 


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