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Converting monsters from Second Edition Monstrous Compendiums
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<blockquote data-quote="freyar" data-source="post: 4644736" data-attributes="member: 40227"><p>Fatigued is good (IIRC, that stacks with itself to become exhausted, etc). Maybe after 2 consecutive days of insufficient feeding, it starts taking Con damage? Should we add something like this to a normal peltast? I think we just left the feeding as flavor text.</p><p></p><p>Blood Feeding (Ex): A greater peltast must feed on blood each day; it may do so by biting a living creature, in which case it must do 3 hp of damage per day to sustain itself. A greater peltast may also gain sustenance from the blood of dead creatures, and it can lap up the equivalent of 1 hp from each creature of at least 1HD. If a greater peltast is able to feed on more than the equivalent of 3hp per day, it gains the remainder as temporary hp (max 10), which last for 24 hours.</p><p></p><p>If a greater peltast does not feed sufficiently for a day, it becomes fatigued. Starting on the 3rd consecutive day that it does not feed sufficiently, a greater peltast takes 1 point of Con damage per day, which cannot heal naturally until the greater peltast has fed sufficiently at least one day.</p></blockquote><p></p>
[QUOTE="freyar, post: 4644736, member: 40227"] Fatigued is good (IIRC, that stacks with itself to become exhausted, etc). Maybe after 2 consecutive days of insufficient feeding, it starts taking Con damage? Should we add something like this to a normal peltast? I think we just left the feeding as flavor text. Blood Feeding (Ex): A greater peltast must feed on blood each day; it may do so by biting a living creature, in which case it must do 3 hp of damage per day to sustain itself. A greater peltast may also gain sustenance from the blood of dead creatures, and it can lap up the equivalent of 1 hp from each creature of at least 1HD. If a greater peltast is able to feed on more than the equivalent of 3hp per day, it gains the remainder as temporary hp (max 10), which last for 24 hours. If a greater peltast does not feed sufficiently for a day, it becomes fatigued. Starting on the 3rd consecutive day that it does not feed sufficiently, a greater peltast takes 1 point of Con damage per day, which cannot heal naturally until the greater peltast has fed sufficiently at least one day. [/QUOTE]
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